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Sonic Adventure 2 rips - Printable Version

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+-------- Thread: Sonic Adventure 2 rips (/thread-5369.html)

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RE: Sonic Adventure 2 rips - Dazz - 04-14-2009

Nice Big Grin


RE: Sonic Adventure 2 rips - Flare - 04-14-2009

For some reason, I can't believe how small some things are, such as the fire despite I know that the game is for the Dreamcast (don't believe all textures were upgraded for SA2B)

But its great to see these textures, especially of the ghost enemies, their eyes are scary.


RE: Sonic Adventure 2 rips - Shadowth117 - 04-14-2009

To be honest, I was even surprised when I found out the fire was that small. I thought it would be at least 64x64, but I guess stretching does wonders for 3d games.


RE: Sonic Adventure 2 rips - Chaofanatic - 04-14-2009

Yep... The fire is puny... But it dose wonders for fire trails, embers, and giant fireballs!

And what is that blue spiral on the general textures sheet go to?


RE: Sonic Adventure 2 rips - Miles07 - 04-14-2009

Blue Spiral = for Mystic Melody warps, I believe.

Also, YAY WHITE JUNGLE!
♪ Oh yeah, hurry to the unexplored land
Don't mind any walls or any obstacles
Oh yeah, hurry to the unexplored land
I'm not scared at all, and I don't wanna hear you! ♫

♪ Shadow don't make me upset
I don't wanna hear you
Shadow don't make me upset...
... You are frightened at somethin' ♫

Man, I LOVE that song. Everett Bradley, you rock.


RE: Sonic Adventure 2 rips - Shadowth117 - 04-15-2009

I just added the Pumpkin Hill textures, shared space level textures, and the removed and test level textures. Unfortunately, the test and removed level didn't use many textures and didn't have backgrounds so there's not much to them, but I have a feeling that all of those removed levels were test levels too. If they were, it explains why they don't have backgrounds. The screenshot was taken from another site since the code to get to the test level doesn't work yet in Dolphin. T_T


RE: Sonic Adventure 2 rips - Dazz - 04-15-2009

Down in Pumpkin Hill I gots to find my lost piece.
I know that it's here, I can sense it in my feet.
The great Emerald's power allows me to feel.

What a shit song.
Great rips though Wink


RE: Sonic Adventure 2 rips - Miles07 - 04-15-2009

Knuckles get krunkin'.

Hehe, yeah the lyrics to those aren't really the best in a Sonic game EVER, but it's it's a good rip anyway.
The level itself, however, is my absolute most un-favorite EVER in the Sonic games I've played. And I've played all the good ones. Pumpkin Hill sucks.


RE: Sonic Adventure 2 rips - Shadowth117 - 04-16-2009

I just added in the textures for Sky Rail and Aquatic Mine. I find it funny how they recycled textures for 3 whole levels. I'm guessing they got some large budget cuts.

My least favorite level in a Sonic game would be pretty much any level in Sonic Labyrinth. The art for all of them looked pretty much the same (The only real difference if I recall was different enemies and the level design looking slightly more complex) and combined with the horrible gameplay were very boring. If you haven't played it I wouldn't recommend it.


RE: Sonic Adventure 2 rips - Chaofanatic - 04-16-2009

Ugh... That game was terrible!
But I love these so much! Their so high res compared to sonic adventure 1...


RE: Sonic Adventure 2 rips - Dazz - 04-16-2009

Great stuff! Big Grin


RE: Sonic Adventure 2 rips - Shadowth117 - 04-16-2009

You know what? I just thought of a Sonic game worse than Sonic Labyrinth.Gonna Puke
[Image: shity.png]
There is no reason you could want to play this. EVER.


RE: Sonic Adventure 2 rips - GrooveMan.exe - 04-16-2009

(04-15-2009, 07:45 AM)Dazz Wrote: Down in Pumpkin Hill I gots to find my lost piece.
I know that it's here, I can sense it in my feet.
The great Emerald's power allows me to feel.

What a shit song.
Great rips though Wink

BOO. The lyrics were awful, but the beats are awesome. Tomoya also did the badass soundtrack to Unleashed and fragments of Secret Rings.
The quality of the gameplay may fluctuate, but the music as always been fuckwin.


RE: Sonic Adventure 2 rips - Miles07 - 04-16-2009

Tomoya-san, we salute you.

On the topic of Sonic Labyrinth: Maybe that's because it was a Game Gear game..? And Sonic couldn't Spindash, run, OR jump?

On the topic of rips:
♪ Let's take a dive in Aquatic Mine
Once was a coal pit, but now it's a water ride
Makes you wanna sit back, enjoy the ride,
And do things you like doin' - get to shine
It sure beats fightin' wit da foes all'a time
But I gotta do it, they always stay outta line
Sometimes I wanna jus' chill 'n' relax
But I'm the protector of the Emeralds and gems
Stay Knuckle'd up - In a deep cut
I'm seein' stones that burn -They're tryin' ta throw me over
Avoiding my luck, I'm feeling kinda stuck
Don't call me Knuckles - GIMME YOUR BUCKS! ♫

Genius, SEGA. Genius.
Also, I'm pretty sure they recycle the textures 'cuz they have to be in an area multiple times, at least once per "Story"... But that's just me.


RE: Sonic Adventure 2 rips - Shadowth117 - 04-17-2009

I uploaded the Prison Lane and Security Hall textures.

On the topic of the lyrics:
Sonic games are full of retarded lines and lyrics honestly. The best example would be

Metal Sonic: It's no use... but why can't I defeat you?
Sonic: Because... we're Sonic Heroes!