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kirbyace's sprites n stuff - Printable Version

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RE: kirbyace's sprites n stuff - Omegakyogre - 12-15-2008

(12-15-2008, 03:06 AM)kirbyace Wrote: i am a little confused on the grass,it's still in the working on space,does the cage look good enough to be finished or should i work on it

The cage looks fine to me, though you might consider adding a bit of shading to the wire mesh.

I mean: Look at the blades of grass that hang down right above the brown terrain. Notice how the lightest pixel of green is on the lower-end of each blade that hangs down. Since the light source is supposed to be at the top, it's out-of-place that they get lighter nearer the bottom.


RE: kirbyace's sprites n stuff - kirbyace - 12-16-2008

ya the lightsource is messed up,will fix


RE: kirbyace's sprites n stuff - kirbyace - 12-30-2008

bump Shocked

[Image: xvymw.png]
updated:
grass landscape
cage

notes:
1.the grass looks a little funny when i recolored it...
2.it's hard to see the shading in the cage mesh
3:this is an old thread
4:i double posted Very Sad


RE: kirbyace's sprites n stuff - Gors - 12-30-2008

looks cool, though you couls hue shift the shades on the blocks.


RE: kirbyace's sprites n stuff - kirbyace - 12-30-2008

(12-30-2008, 07:45 PM)gorsal Wrote: looks cool, though you couls hue shift the shades on the blocks.

couls?,i don't get what your saying


RE: kirbyace's sprites n stuff - Gors - 12-30-2008

That was a typo. My bad... It's 'looks cool, though you could hue shift the shades on the blocks.'