Random Talking Bush's Model Museum - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Feedback / Showreel (https://www.vg-resource.com/forum-123.html) +---- Thread: Random Talking Bush's Model Museum (/thread-25450.html) |
RE: Random Talking Bush's Model Museum - Random Talking Bush - 10-17-2014 (10-17-2014, 10:34 PM)ShadeDBZ Wrote:I'm not the one that's the wizard, that would be the members who have been sending me the files in the first place. I'm just using whatever knowledge of model ripping that I've got to extract the models.(10-17-2014, 10:27 PM)Ton Wrote: How do you have ORAS stuff already? O_oAfter watching closely for the last couple of weeks, I'm fairly certain Random Talking Bush is a wizard of some sort. RE: Random Talking Bush's Model Museum - Random Talking Bush - 11-03-2014 Cross-posting from the X/Y ripping topic as usual. Pokémon X/Y: #025 Pikachu #026 Raichu #133 Eevee #152 Chikorita #153 Bayleef #154 Meganium #172 Pichu #193 Yanma #213 Shuckle #417 Pachirisu #469 Yanmega #666 Vivillon #669 Flabébé #678 Meowstic PokéBalls Pokémon Omega Ruby / Alpha Sapphire: May (Overworld) And some ghostly ghosts, too. Sonic Unleashed: Bandana Ghost Bow Tie Ghost RE: Random Talking Bush's Model Museum - Turbo Thunderbolt - 11-03-2014 Wait the ghosts from the random animation Night of the Werehog were actually in Unleashed? RE: Random Talking Bush's Model Museum - Random Talking Bush - 11-03-2014 (11-03-2014, 01:22 PM)Turbo Thunderbolt Wrote: Wait the ghosts from the random animation Night of the Werehog were actually in Unleashed?Yeah, they appear in exactly two missions in Sonic Unleashed. RE: Random Talking Bush's Model Museum - Random Talking Bush - 11-04-2014 Pokémon X/Y: AZ Celosia Mable Professor Sycamore Team Flare Admin (Male) Team Flare Admin (Female) Team Flare Grunt (Male) Team Flare Grunt (Female) Tierno Trevor Xerosic Another Pokémon update... without a single Pokémon? That can't be right. RE: Random Talking Bush's Model Museum - Ton - 11-04-2014 Great stuff! RE: Random Talking Bush's Model Museum - Turbo Thunderbolt - 11-04-2014 (11-03-2014, 01:26 PM)Random Talking Bush Wrote:(11-03-2014, 01:22 PM)Turbo Thunderbolt Wrote: Wait the ghosts from the random animation Night of the Werehog were actually in Unleashed?Yeah, they appear in exactly two missions in Sonic Unleashed. Well ya learn something new every day xD RE: Random Talking Bush's Model Museum - pinballsmith - 11-05-2014 Very impressive work. Hope to start diving into doing stuff like this myself in the near future. RE: Random Talking Bush's Model Museum - brianuuu - 11-06-2014 Sonic 06 yet? ;( RE: Random Talking Bush's Model Museum - Random Talking Bush - 11-06-2014 (11-06-2014, 05:49 PM)brianuuu Wrote: Sonic 06 yet? ;(Sorry, I got sidetracked again. I'll be working on updating that script soon, I'll put my other plans aside until that's done. RE: Random Talking Bush's Model Museum - pinballsmith - 11-07-2014 (11-06-2014, 06:14 PM)Random Talking Bush Wrote:(11-06-2014, 05:49 PM)brianuuu Wrote: Sonic 06 yet? ;(Sorry, I got sidetracked again. I'll be working on updating that script soon, I'll put my other plans aside until that's done. Sounds like we all have stuff to look forward too. I would love to get my hands on a few of the badnik models from this game. RE: Random Talking Bush's Model Museum - brianuuu - 11-07-2014 (11-07-2014, 09:46 AM)pinballsmith Wrote:You can actually do that will the current script already, you just need to apply the texture yourself.(11-06-2014, 06:14 PM)Random Talking Bush Wrote:(11-06-2014, 05:49 PM)brianuuu Wrote: Sonic 06 yet? ;(Sorry, I got sidetracked again. I'll be working on updating that script soon, I'll put my other plans aside until that's done. RE: Random Talking Bush's Model Museum - Random Talking Bush - 11-07-2014 The *NO model-importing script has now been updated with automatic diffuse-texture-importing capabilities for XNO (so far) format models. I'll do the same for ENO, GNO and ZNO next time. RE: Random Talking Bush's Model Museum - brianuuu - 11-13-2014 (11-07-2014, 10:16 PM)Random Talking Bush Wrote: The *NO model-importing script has now been updated with automatic diffuse-texture-importing capabilities for XNO (so far) format models. I'll do the same for ENO, GNO and ZNO next time. Nice! But I notice something weird, there seems only light/no vertex color, cuz I've deleted the 7-14 version I can't confirm it, do you still have the 7-14 version? RE: Random Talking Bush's Model Museum - Random Talking Bush - 11-13-2014 (11-13-2014, 01:31 PM)brianuuu Wrote:Hrm, that's weird. Looks like it still imports the vertex colours (or alpha with the checkbox enabled) for me. I'll double-check though.(11-07-2014, 10:16 PM)Random Talking Bush Wrote: The *NO model-importing script has now been updated with automatic diffuse-texture-importing capabilities for XNO (so far) format models. I'll do the same for ENO, GNO and ZNO next time. |