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Super Star Ultra Project - Phase 2 - Printable Version

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RE: Super Star Ultra Project - Phase 2 - platinumhorns103 - 02-14-2009

[Image: gooey-9.png] Updated!


RE: Super Star Ultra Project - Phase 2 - Omega - 02-14-2009

alot of the sprites look blocky looking


RE: Super Star Ultra Project - Phase 2 - platinumhorns103 - 02-14-2009

I'm also gonna work on that kind of stuff later, almost done the licking animation.


RE: Super Star Ultra Project - Phase 2 - StarshadeRovak - 02-14-2009

(02-05-2009, 08:47 AM)Matt Wrote: the sword and dark matter are good, but look more super star styled than super star ultra. Its probably just me though.
also if starshade rovak is still doing clean, i,ll try sumthin else
my sprites suck pretty much,Clean is all yours.
Maybe i can try something easy to start? I'll try working on Batamon.(for those that haven't played kirby's dreamland 3,he's the kirby-looking guy who u can never hit cause he's behind the wall.)


RE: Super Star Ultra Project - Phase 2 - Kairos - 02-15-2009

(02-14-2009, 08:00 PM)platinumhorns103 Wrote: I'm also gonna work on that kind of stuff later, almost done the licking animation.


Why not fix the flaws first, rather than continuing. that way, you won't have to redo everythign you make


RE: Super Star Ultra Project - Phase 2 - tsr moderation staff - 02-15-2009

Agreed, it just looks like a badly resized KDL3 gooey right now.


RE: Super Star Ultra Project - Phase 2 - Torkirby - 02-15-2009

Wouldn't Gooey have the same abilities in SSU rather than KDL3? He shouldn't have the Spark ability, but Plasma, for instance.


RE: Super Star Ultra Project - Phase 2 - Dr. Hammer - 02-15-2009

(02-13-2009, 01:29 PM)Drshnaps Wrote: ...Also I just wanted to point out that the Master ability does NOT in fact have a Final Cutter attack. It was replaced by the upward thrust attack...

O RLY? (Literally a five-second Youtube Video)

Anyway, Master is looking amazing. Psuedo-Pun not intended. I'd really love to see it fully completed if it isn't already.


RE: Super Star Ultra Project - Phase 2 - MooMooMaMoo - 02-15-2009

(02-15-2009, 05:23 PM)Dr. Hammer Wrote:
(02-13-2009, 01:29 PM)Drshnaps Wrote: ...Also I just wanted to point out that the Master ability does NOT in fact have a Final Cutter attack. It was replaced by the upward thrust attack...

O RLY? (Literally a five-second Youtube Video)

Anyway, Master is looking amazing. Psuedo-Pun not intended. I'd really love to see it fully completed if it isn't already.

Master isn't quite done yet. I still want to add the shockwave thing. :o i'm slowly working on it(2/9 of the way done). Other than that, it's just about ready.


RE: Super Star Ultra Project - Phase 2 - Kitsu - 02-15-2009

(02-15-2009, 05:23 PM)Dr. Hammer Wrote: O RLY? (Literally a five-second Youtube Video)

...H-how did he do that!?


RE: Super Star Ultra Project - Phase 2 - MooMooMaMoo - 02-15-2009

down up attack `-`


RE: Super Star Ultra Project - Phase 2 - Jermungandr - 02-16-2009

Oh I see, you have to press up+attack while in mid-slide. It took me a couple minutes of trying to figure out how you did that.

Anyways, in relation to some earlier posts; I have no qualms about including characters from the anime in this project. In fact I'd like to see some good KSSU sprites of Fumu and Escargon in particular if anyone was willing to try it. The big question really is whether TSR would accept them if you did make them. I don't think they would.


RE: Super Star Ultra Project - Phase 2 - Cshad - 02-16-2009

There are characters on the site that are from the sonic comics, im pretty sure that as long as its related to the video game itself (ie not fan made), it can be accepted.


RE: Super Star Ultra Project - Phase 2 - MooMooMaMoo - 02-16-2009

I hope people do make anime reference abilities and enemies since I haven't seen too many anime kirby shows. xP


RE: Super Star Ultra Project - Phase 2 - Kitsu - 02-16-2009

(02-16-2009, 11:40 PM)MooMooMaMoo Wrote: since I haven't seen too many anime kirby shows. xP

You didn't miss much...