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Mega Man Legends 3 - Printable Version

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RE: Mega Man Legends 3 - Vipershark - 05-23-2011

I never played MML1, only MM64

aside from the better voices, what's the difference


RE: Mega Man Legends 3 - Marth - 05-23-2011

I loved two as a kid, I shuold really go back and play it again, hell I should actually play the first one so I get the complete story so far. Is the 64 one at all related to the other two, or no? Just so I know if there's more Ineed to play besides the Tronne spin off.


RE: Mega Man Legends 3 - Vipershark - 05-23-2011

64 is a port of MML1


RE: Mega Man Legends 3 - GrooveMan.exe - 05-24-2011

(05-23-2011, 05:50 PM)a babyass man Wrote: I think there's a way to map the controls to a dual stick format but that may just be Legends 2 (which is on by default) (also it's better)

I figured. But I was really liking the charm MML1 had until I had to fight the 3 coloured tanks and the spider tank and it's like the game didn't want me to be able to see what I was doing. I tried mapping L/R1 to the right analogue stick, but I don't think it responded well to being mapped to a +/- axis input.

Kiiiinda tempted to just find an LP and play 2 for myself.


RE: Mega Man Legends 3 - Garamonde - 05-24-2011

If MML1 did emulate near perfectly, I wonder if I could use a computer game controller for it.


RE: Mega Man Legends 3 - Ngamer01 - 05-24-2011

(05-23-2011, 10:06 PM)Vipershark Wrote: I never played MML1, only MM64

aside from the better voices, what's the difference

Here you go: http://www.gamefaqs.com/n64/913960-mega-man-64/faqs/33895


RE: Mega Man Legends 3 - Omegajak - 05-25-2011

I don't really know how to feel about 3 anymore I'm kind of expecting the world not be expansive as 2 was. I love transition of 1 -2 1 had many different places to visit and use different ways to maximize the the length of the game, through collecting, testing, and depth of digs. 2 they actually added one main ruin and the 1-2 lesser dungeons 1 being the hardest to traverse in the game. 3 I don't know how they can do something different except making the world more expansive but we've never been to a real metropolis city, so maybe I'm worrying for nothing.


RE: Mega Man Legends 3 - DioShiba - 05-25-2011

Hopefully they will port 1 and 2 to the 3ds after this is released.

hopefully....


RE: Mega Man Legends 3 - Garamonde - 05-25-2011

They should've included the Legends games in one of the Mega Man compilations.


RE: Mega Man Legends 3 - SKELTON S. SKELETON - 05-25-2011

they cant for the same reason they can't put legends on PSN, capcom doesn't have the rights to certain materials in the game anymore


RE: Mega Man Legends 3 - Garamonde - 05-25-2011

...Oh. Sad

That... well, I'll say it stinks.


RE: Mega Man Legends 3 - DioShiba - 05-25-2011

(05-25-2011, 05:45 PM)MRSKELETON Wrote: they cant for the same reason they can't put legends on PSN, capcom doesn't have the rights to certain materials in the game anymore

So wait, some of the material rights belonged to a different company?

I had absolutely no idea about this until now.


RE: Mega Man Legends 3 - Omegajak - 05-25-2011

Grown ups mucking up childhood memories once again.


RE: Mega Man Legends 3 - McMaxxis - 05-29-2011

Yeah, I believe there could also be problems with Legends 2 with a song not being theirs, not sure if its open source or not.

and the quizzes you take in the game involving pop culture.
but it sucks, I would've bought both on PSN in a heartbeat


RE: Mega Man Legends 3 - Kosheh - 05-29-2011

I'm pretty sure Vivaldi's "Spring" concerto is public domain; there's actually two Bach songs in MML1 as well.


so i um really don't get how that would create any sort of issue