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Lunar 2: Eternal Blue Complete - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Lunar 2: Eternal Blue Complete (/thread-10946.html) |
RE: Lunar 2: Eternal Blue Complete - Ton - 02-11-2010 Nice! I'll wait ti lthe icons so I know you're ready to submit. ![]() RE: Lunar 2: Eternal Blue Complete - Davy Jones - 02-11-2010 Update on the former sheet (I've also edited my post above): http://img714.imageshack.us/img714/1539/dragonshipdestinyinnerl.png Surprisingly, Animget was too slow to get one frame of the cell door animation (or it's unused, I don't know). And a new one, Dragonship "Destiny" Outer: http://img194.imageshack.us/img194/6565/dragonshipdestinyouter.png RE: Lunar 2: Eternal Blue Complete - Davy Jones - 02-12-2010 Althena's Spring: http://img693.imageshack.us/img693/2438/althenasspring.png RE: Lunar 2: Eternal Blue Complete - Davy Jones - 02-20-2010 Some backgrounds, I'm currently in Neo-Vane and will meet the Black Fiend soon, he's one of the best-looking enemies in the whole Lunar series: http://img710.imageshack.us/img710/7779/bgs1.png http://img685.imageshack.us/img685/1105/bgs2.png RE: Lunar 2: Eternal Blue Complete - AndrewArdena - 02-22-2010 wonderful battle backs, I'm sure I will use it! ![]() with credits to you, obviously ![]() RE: Lunar 2: Eternal Blue Complete - Davy Jones - 02-22-2010 No problem ^^ Unfortunately, these Backgrounds are a little bit smaller as the ones in SSSC, 320x224 pixel (-16 pixel in the height). And a new one, Azado Shrine Outer: http://img28.imageshack.us/img28/1110/azadoshrineouter.png RE: Lunar 2: Eternal Blue Complete - Ton - 02-22-2010 Looking good! RE: Lunar 2: Eternal Blue Complete - Davy Jones - 02-25-2010 Taben's Peak: http://img715.imageshack.us/img715/5081/tabenspeak.png RE: Lunar 2: Eternal Blue Complete - Davy Jones - 02-25-2010 Update on Taben's Peak (I've also edited my post above), a part of Lemina's head was still visible: http://img715.imageshack.us/img715/5081/tabenspeak.png And a new one, Nota Bridge: http://img64.imageshack.us/img64/7328/notabridge.png RE: Lunar 2: Eternal Blue Complete - Davy Jones - 02-26-2010 mah boi, dinner or else pentagulia, inner http://img716.imageshack.us/img716/7104/pentaguliainner.png All 9 icons: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The 10th one is Dragonship "Destiny" Outer, but I will add some more tiles for this sheet (not much). I will submit it later, now I want to play some more of the game ![]() RE: Lunar 2: Eternal Blue Complete - Davy Jones - 03-03-2010 Neo-Vane is done: ![]() http://img26.imageshack.us/img26/3288/neovaneouter.png Fun fact: Neo-Vane is the only city which uses duplicates for its interior. RE: Lunar 2: Eternal Blue Complete - Davy Jones - 03-06-2010 ![]() http://img194.imageshack.us/img194/5840/neovaneinner.png Like the interior of the dragonship, why do they hide one animation frame in the VRAM? RE: Lunar 2: Eternal Blue Complete - Davy Jones - 03-06-2010 Speed rip: ![]() http://img535.imageshack.us/img535/2347/caravanunderground.png RE: Lunar 2: Eternal Blue Complete - Davy Jones - 03-06-2010 Magic Guild of Vane: ![]() http://img51.imageshack.us/img51/7107/magicguild.png RE: Lunar 2: Eternal Blue Complete - Davy Jones - 03-10-2010 ![]() http://img361.imageshack.us/img361/4108/neomagicguild.png |