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PC-98 Sprite ripping - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: PC-98 Sprite ripping (/thread-36995.html) Pages:
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RE: PC-98 Sprite ripping - AFruitaday! - 09-28-2022 (09-28-2022, 09:51 PM)rufaswan Wrote: I can't believe it has been TWO YEARS already! I have forgotten about it (SORRY!).Thank you so much now this will be much more easier to rip the sprites! RE: PC-98 Sprite ripping - ner0 - 08-29-2024 Sorry for replying in this thread, I was wondering if anyone here knows how to rip sprites/assets from Policenauts? The main archive is ~24MB, named PNAUTS.WLD, the files inside it seem to be packed sequentially, but I do not know the formats or how to interpret them. So far I've seen headers such as SCPK, LDPK, DTPK, UPDT. Besides PNAUTS.WLD, there are a few other files that could contain information about how the resources are read by the game, those amount to ~30KB and are named: DCDDAT.TBL, LCDDAT.TBL, PCD_B.TBL, PCD_E.TBL, PCD_V.TBL, PNAUTS.NAM, SCDDAT.TBL, UCDDAT.TBL Any suggestions? Thanks! |