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The Rad Exp NPC Community Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: The Rad Exp NPC Community Project (/thread-3272.html) |
RE: The Rad Exp NPC Community Project - Tero - 12-24-2008 I felt like giving the style a whirl ![]() RE: The Rad Exp NPC Community Project - OtherWhiteMeat - 12-24-2008 ![]() WIP RE: The Rad Exp NPC Community Project - Wes - 12-25-2008 In an attempt to be more original, I made pants brown and added more pockets. The shoes are also now black. ![]() RE: The Rad Exp NPC Community Project - Asuran - 12-25-2008 ![]() This style is pretty fun. RE: The Rad Exp NPC Community Project - Ninspriterx - 12-25-2008 (12-25-2008, 05:41 AM)EpicWes Wrote: In an attempt to be more original, I made pants brown and added more pockets. The shoes are also now black. I'm going to use the hat one. ;] RE: The Rad Exp NPC Community Project - Wes - 12-25-2008 Really? Sweet. I'll make a walking animation soon RE: The Rad Exp NPC Community Project - Gaia - 12-25-2008 Take note that I might possibly try this style, and there may be diffrences between human and robot. EDIT: Since this is a TSR-exclusive style, I decided to give it a shot: ![]() As you know, there are a ton of diffrences betewen man and machine. RE: The Rad Exp NPC Community Project - Ninspriterx - 12-25-2008 Awesome ;], but there's way too much shading on that. Just cut down to AA'ing but keep the shine. And, this isn't a TSR Exclusive Game. Just the NPC Project is exclusively only at tSR. RE: The Rad Exp NPC Community Project - Gaia - 12-25-2008 (12-25-2008, 03:49 PM)ninspriterx Wrote: Awesome ;], but there's way too much shading on that. Just cut down to AA'ing but keep the shine. Well, at least we know how Machine NPCs are diffrent from Man NPCs. ![]() ![]() Couldn't get rid of some of the shade detail. RE: The Rad Exp NPC Community Project - tsr moderation staff - 12-26-2008 ![]() RE: The Rad Exp NPC Community Project - Ninspriterx - 12-26-2008 Don't forget to post the sheet for your animations. So far, so awesome guys. RE: The Rad Exp NPC Community Project - Shiraku - 12-27-2008 Words cannot describe how horrible my walking sprites are. ![]() RE: The Rad Exp NPC Community Project - Ninspriterx - 12-31-2008 So, does everyone keep their hands in their pockets when they walk? RE: The Rad Exp NPC Community Project - RAF - 12-31-2008 ![]() ![]() ![]() I'll do animations later, along with his head in the other direction. RE: The Rad Exp NPC Community Project - Vipershark - 01-01-2009 Woah what Made a new one ![]() The hoodie and pants don't seem baggy enough but I'm not sure how to improve them. Any tips? also ninspriter do you mind if I make more than one character |