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Crossy Road model rips - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Crossy Road model rips (/thread-27802.html) |
RE: Crossy Road model rips - The Prawn - 10-09-2015 (10-09-2015, 10:35 AM)nobody231 Wrote:(10-08-2015, 11:56 PM)The Prawn Wrote: My question was still not answered: HOW were the Crossy Road models ripped? Every single Unity tool I've tried doesn't work with a Unity 5 built game, and now it's starting to drive me nuts. I've managed to extract the .43 mesh files that contain the models, but I can't get a single viewer to view said models (i.e. a Noesis Plugin). Any other ideas? RE: Crossy Road model rips - SuperTVGRFan18496 - 10-10-2015 (10-09-2015, 12:49 PM)The Prawn Wrote:(10-09-2015, 10:35 AM)nobody231 Wrote:(10-08-2015, 11:56 PM)The Prawn Wrote: My question was still not answered: HOW were the Crossy Road models ripped? Every single Unity tool I've tried doesn't work with a Unity 5 built game, and now it's starting to drive me nuts. Here's Link: http://www.mediafire.com/download/vm5n2qq359l79v0/43s.zip ![]() RE: Crossy Road model rips - TGE - 10-12-2015 I attached an executable that should convert these to OBJ properly. Of course, if there's any issues with a file you can send me the file and I'll look at it. (It works for all files you uploaded tho) I also included a batch script that converts all .43 files in the current folder to obj (requires the executable to be in that same folder!) ![]() RE: Crossy Road model rips - The Prawn - 10-12-2015 (10-12-2015, 08:31 AM)TGE Wrote: I attached an executable that should convert these to OBJ properly. Well, your tool works, buuuuuuut... ![]() The UVs don't import properly. If you can figure out how to get the proper UVs in, that'd be awesome. RE: Crossy Road model rips - SuperTVGRFan18496 - 10-12-2015 (10-12-2015, 02:15 PM)The Prawn Wrote:(10-12-2015, 08:31 AM)TGE Wrote: I attached an executable that should convert these to OBJ properly. I made Crossy Road Textures http://www.mediafire.com/download/a89duxdoaf6tzgc/Crossy+Road+Textures.zip RE: Crossy Road model rips - The Prawn - 10-12-2015 (10-12-2015, 02:31 PM)SuperTVGRFan18496 Wrote:(10-12-2015, 02:15 PM)The Prawn Wrote:(10-12-2015, 08:31 AM)TGE Wrote: I attached an executable that should convert these to OBJ properly. Thanks for the textures, but it didn't help at all: ![]() It's really something that needs to be taken care of on TGE's part, it seems. ![]() RE: Crossy Road model rips - SuperTVGRFan18496 - 10-12-2015 (10-12-2015, 03:04 PM)The Prawn Wrote:(10-12-2015, 02:31 PM)SuperTVGRFan18496 Wrote:(10-12-2015, 02:15 PM)The Prawn Wrote: Well, your tool works, buuuuuuut... This Textures is Weird but, you can Fix it See: ![]() RE: Crossy Road model rips - The Prawn - 10-12-2015 And how do I go about that, exactly? It would be much better if the UVs were correct by default. RE: Crossy Road model rips - SuperTVGRFan18496 - 10-12-2015 (10-12-2015, 03:23 PM)The Prawn Wrote: And how do I go about that, exactly? for Example: ![]() RE: Crossy Road model rips - The Prawn - 10-12-2015 Erm... I'll just wait for TGE to fix his 43toOBJ converter, actually. Thanks for your efforts, though. RE: Crossy Road model rips - SuperTVGRFan18496 - 10-12-2015 (10-12-2015, 03:35 PM)The Prawn Wrote: Erm... I'll just wait for TGE to fix his 43toOBJ converter, actually. No Problem RE: Crossy Road model rips - TGE - 10-12-2015 Have you tried flipping the uv map vertically? RE: Crossy Road model rips - The Prawn - 10-12-2015 (10-12-2015, 03:56 PM)TGE Wrote: Have you tried flipping the uv map vertically? I didn't think of that! And now: ![]() It works! Thanks!! ![]() RE: Crossy Road model rips - SuperTVGRFan18496 - 10-12-2015 (10-12-2015, 04:23 PM)The Prawn Wrote:(10-12-2015, 03:56 PM)TGE Wrote: Have you tried flipping the uv map vertically? Fix the Chicken's Eye, Body and Legs RE: Crossy Road model rips - The Prawn - 10-12-2015 It is fixed, it just looks weird from the render I made. ![]() |