The VG Resource
Neslug sprite thread #73 - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html)
+----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html)
+----- Thread: Neslug sprite thread #73 (/thread-14842.html)

Pages: 1 2


RE: Neslug sprite thread #73 - 2+D - 08-28-2010

(08-28-2010, 04:48 PM)Neslug Wrote: Only problem is that Midbus doesn't have a neck. Hmm.

Ok, I se, i never played the game so i didnt knew. Well, other then the no-neck thing is the fact that his stomach is colored grey, and in the sprites you showed, its pink.


RE: Neslug sprite thread #73 - Neslug - 08-28-2010

I did that to keep the colour count one lower, but I could try a light pink as well.

[Image: pinkbus.png]

The difference is really miniscule though.


RE: Neslug sprite thread #73 - 2+D - 08-28-2010

Well to do that, you could change the color grey in the arms and forehead into that pink your using and in the bracelets you could use the grey in the feet


RE: Neslug sprite thread #73 - Neslug - 08-28-2010

[Image: newgoombaanimmouth.gif]

I saw what you did to my mouth.


RE: Neslug sprite thread #73 - Baegal - 08-29-2010

Love the colors and animation on the goomba. The only thing that really bothers me is his mouth seems to open at the wrong time. I know not everything has to have some sort of rhythm, but it just seems. . .off.

I'm not sure how to really explain it >.>

Just a question: When you animate,do you piece everything out, and then put it together?


RE: Neslug sprite thread #73 - Neslug - 08-29-2010

Wrong time huh? I timed the mouth opening when his head bops down and thought it looked like the best opportunity.

And it depends what I'm animating. For simple things like that Goomba, I piece together and then edit to make things look more connected (drawing over black outlines with a lighter colour etc.).


RE: Neslug sprite thread #73 - Helmo - 08-29-2010

psst make don patch


RE: Neslug sprite thread #73 - Neslug - 08-29-2010

That's such a ridiculous idea, I-





[Image: newpaldonpatch.png]


RE: Neslug sprite thread #73 - evilwaluigi - 08-29-2010

I think with the Goomba you should move the teeth when he opens its mouth the teeth look really painted on if they don't move. aside from that though i think these are great!


RE: Neslug sprite thread #73 - Neslug - 08-29-2010

[Image: newgoombaanimmouth.gif]


RE: Neslug sprite thread #73 - evilwaluigi - 08-30-2010

that looks much better imo keep up the good work!


RE: Neslug sprite thread #73 - Baegal - 08-30-2010

nevermind, for some reason with the teeth added, it looks a lot better. Disregard what i said before♪