The VG Resource
Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html)
+----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html)
+----- Thread: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post (/thread-14831.html)

Pages: 1 2 3 4 5 6


RE: Sonic Triple Trouble 16-Bit remakes - Cobalt Blue - 09-02-2010

you're certainly low on gimmicks.


RE: Sonic Triple Trouble 16-Bit remakes - DerZocker - 09-03-2010

it grows and grows



RE: Sonic Triple Trouble 16-Bit remakes - Iceman404 - 09-04-2010

Undercover 90's Expert Sega spriter spotted.
No really, I can't find anything bad about these! Yet.


RE: Sonic Triple Trouble 16-Bit remakes - DerZocker - 09-06-2010

Minor update! I rounded out some of the 45° angles, made a quarter pipe, some smaller edits and started Robotnik Winter Zone
Edit: the snow looks still wrong but 'im correcting this


RE: Sonic Triple Trouble 16-Bit remakes - Woppet* - 09-06-2010

This is all great.


RE: Sonic Triple Trouble 16-Bit remakes - Ton - 09-07-2010

Those snow tiles are really cool.


RE: Sonic Triple Trouble 16-Bit remakes - DerZocker - 09-07-2010

ThanksSmile
Heres a little update on Robotnik Winter Zone
[Image: robotnikwinter.png]
Currently i'm editing Dreaming Grove's crystals to get em transparent and more in style.
Edit: Some minor progress.[Image: robotnikwinter.png]


RE: Sonic Triple Trouble 16-Bit remakes - Lexou Duck - 09-08-2010

Nice Rips.


Wrong forum section, though.

...

...Wait a sec...










HOLY SHIT.


RE: Sonic Triple Trouble 16-Bit remakes - DerZocker - 09-08-2010

I changed the basic pattern a bit. I'd say it looks better this was, but what do you think?
[Image: robotnikwinter.png]
Edit: I made the side walls, but somehow it looks plain wrong, especially the right side. This was a lot easier with the Great Turquoise patternRolleyes


RE: Sonic Triple Trouble 16-Bit remakes - Superjustinbros - 09-09-2010

These remakes are looking awesome. Big Grin


RE: Sonic Triple Trouble 16-Bit remakes - DerZocker - 09-09-2010

Working on the Robotnik Winter Zone boss
[Image: gigathomaspen.png]
And here's another mock-up
[Image: mockturquoisesoup.png]
The background is a palette edit of Palmtree Panic's past bg


RE: Sonic Triple Trouble 16-Bit remakes - Ton - 09-09-2010

Nice!


RE: Sonic Triple Trouble 16-Bit remakes - DerZocker - 09-09-2010

Giga Thomas "Pen" and the Penguin Bomber are nearing completition
[Image: gigathomaspen.png]
Edit: More frames.....
[Image: gigathomaspen.png]


RE: Sonic Triple Trouble 16-Bit remakes - Cshad - 09-10-2010

The first penguin is off proportion wise; and the second penguin is off perspective wise. Larger characters also means that you'll need more frames for them as well


RE: Sonic Triple Trouble 16-Bit remakes - ThePortalGuru - 09-11-2010

Why isn't this guy running the stage section of the Modern Sonic Genesis Project.