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SSB for GB - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: SSB for GB (/thread-1285.html) |
RE: SSB for GB - Colton - 07-08-2008 Rakia Wrote:Cloton, these aren't better.Well, I guess you're right. But OP, is that some alternate name for Gorsal? RE: SSB for GB - Yawackhary - 07-08-2008 Colton Wrote:Rakia Wrote:Cloton, these aren't better.Well, I guess you're right. But OP, is that some alternate name for Gorsal? OP is short for Original Poster (i.e. Topic Starter). Anyways I like the progress so far Gorsal, the characters look fitting and Ness has that Spirou look on him. I can't offer improvements unfortunately to make them better than there are though. RE: SSB for GB - Ton - 07-08-2008 So, I love these. I do think you should reverse the grey and white on Link. Make the face white and the tunic grey. Mario, Luigi, Ness, and Captain Falcon could also use a face-lightening. RE: SSB for GB - Adam - 07-08-2008 You can also use the white to shade in part of the gray faced sprites and give them a bit more definition. Very good though. RE: SSB for GB - Isaac55 - 07-08-2008 If they had a ssb for the gameboy, those sprites would be absolutely perfect! Now I wish they had made a gameboy version. RE: SSB for GB - ~BRICKLIN~ - 07-08-2008 I think Fox's head looks to big. RE: SSB for GB - Gors - 07-18-2008 Update; and thanks for the C+C guys *Awesome and colored sprites from SSB project; using as height ref pic* RE: SSB for GB - Eddo - 07-18-2008 These are great, keep it up! RE: SSB for GB - Owlthief - 07-18-2008 i like the link too. he looks like the old games, only not 8-bit =] RE: SSB for GB - Solink - 07-18-2008 thornmask Wrote:i like the link too. he looks like the old games, only not 8-bit =]Actually, it IS 8-bit 8-bit is 3 colors (the 4th is transparenty) Anyway, great sprites! ![]() RE: SSB for GB - Cshad - 07-18-2008 Don't use repeat frames the way you are now. Using the frame you used at the beginning of the animation on the end makes its seem slower animated :E RE: SSB for GB - Goemar - 07-18-2008 Solink Wrote:thornmask Wrote:i like the link too. he looks like the old games, only not 8-bit =]Actually, it IS 8-bit 8 bit does not imply how many colours can be used per sprite... (You'd make N-finity very sad implying such a thing). But yes the sprites are awesome, specially loving Fox. Maybe all the faces should be white? RE: SSB for GB - Ragnarök - 07-18-2008 Then what is 8-Bit? RE: SSB for GB - Zeph - 07-18-2008 8-Bit is the color depth. Just means you're selecting from a palette of 256 colors. It is the actual 8-Bit systems that limit to 4 colors per sprite, of course the limited processing power of those systems would make anything more than that impractical. RE: SSB for GB - Goemar - 07-19-2008 If you have 8 bit (00000000) making all the values active would leave with a total of 256 (11111111). Yeah, think about it. |