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Fantasy Smash Project - Printable Version

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+------ Thread: Fantasy Smash Project (/thread-510.html)



RE: Fantasy Smash Project - King of Bad Posters - 01-26-2009

(01-26-2009, 06:54 PM)supersmashbrosspriter1207 Wrote:
(01-25-2009, 05:30 PM)Rags Wrote:
(01-25-2009, 03:33 PM)supersmashbrosspriter1207 Wrote: Ag when i get done with one character i'd like to maybe add the Elite Beat Agents its a good game ive been playing and maybe if its okay to add them to the roster

Instead of the whole EBA why not Agent J/Spin or something?

i guess agent j becuz he is like the main on the game cover but when their final smash activates then agent morris and derek will come in i guess

also tuna like epic shy guy said could u please show us V.J.'s sheet

EDIT: Geno's Intro and Stance i know needs more work im on it.
[Image: genointro.gif]

[Image: geno.gif]
I love you(no homo)!! Yess great start on Geno such an epic character cant wait to see more work.
Edit: For the Entrance maybe you can have him land.


RE: Fantasy Smash Project - Negative-Zer0 - 01-26-2009

Wait a minute. I remember drie posting a megaman in this style. I'm not sure if you had a discussion about this on pt. http://img215.imageshack.us/img215/9618/megameninbrawlso1.png I am sorry if this was already resolved, or the sprite was "not good enough" Again, i am sorry if this was already discussed.


RE: Fantasy Smash Project - SuperGoomba - 01-27-2009

I have started making Wiggler
[Image: wiggler0.png]


RE: Fantasy Smash Project - killme - 01-27-2009

(01-27-2009, 03:15 AM)SuperKirby Wrote: I have started making Wiggler
[Image: wiggler0.png]

SWEETNESS! But perhaps it should just be an Assist Trophy...


RE: Fantasy Smash Project - CeeY - 01-27-2009

(01-27-2009, 03:50 PM)sky_blue_wiggler Wrote:
(01-27-2009, 03:15 AM)SuperKirby Wrote: I have started making Wiggler
[Image: wiggler0.png]

SWEETNESS! But perhaps it should just be an Assist Trophy...
Hmm, shade it, and the spots are pillowed, the head is ok, but the circles are not round enough.


RE: Fantasy Smash Project - SuperGoomba - 01-27-2009

(01-27-2009, 03:53 PM)CeeY Wrote:
(01-27-2009, 03:50 PM)sky_blue_wiggler Wrote:
(01-27-2009, 03:15 AM)SuperKirby Wrote: I have started making Wiggler
[Image: wiggler0.png]

SWEETNESS! But perhaps it should just be an Assist Trophy...
Hmm, shade it, and the spots are pillowed, the head is ok, but the circles are not round enough.
[Image: wiggler1.png]
I have shaded him and put in a different pose. He dosn't have his legs, arms and flower yet.
Ref pic:
[Image: 600px-MPT_Wiggler.jpg]


RE: Fantasy Smash Project - Geo the Fox - 01-27-2009

Wiggler in Power Tennis doesn't tower that high above Bowser IIRC. I'm prolly wrong though.


RE: Fantasy Smash Project - tsr moderation staff - 01-27-2009

(01-26-2009, 02:14 PM)Geo the Fox Wrote: ...Basically listen to EVERYTHING EVERYONE has told you and stop pulling that "it was like that in-game" crock you like to use?

Yes sir.
[Image: vjoejumpev0.gif]


RE: Fantasy Smash Project - Ton - 01-27-2009

I think Geno's intro should be closer to Kirby's star intro.


RE: Fantasy Smash Project - Geo the Fox - 01-27-2009

I am... impressed.


RE: Fantasy Smash Project - tsr moderation staff - 01-27-2009

By what?
[Image: vjoetiptoelo7.gif]


RE: Fantasy Smash Project - evilwaluigi - 01-27-2009

I feel Geno's intro should be a small star circling down into the doll version of him and making it grow geno then turns and enters his stance


RE: Fantasy Smash Project - tsr moderation staff - 01-28-2009

Did a bit to his heavy knockback.
[Image: vjoeheavyhurtee7.gif]
edit: walk too
[Image: vjoewalkdl7.gif]


RE: Fantasy Smash Project - Chris2Balls [:B] - 01-28-2009

The walk's better, but I think you should add more flow to the cape on the jump animation.
As for your heavy knockback, still same advice: I think you should make him spin on the side, it'd be more effective (and cool imo)


RE: Fantasy Smash Project - tsr moderation staff - 01-28-2009

(01-28-2009, 03:15 PM)Chris2Balls [:B] Wrote: The walk's better, but I think you should add more flow to the cape on the jump animation.
As for your heavy knockback, still same advice: I think you should make him spin on the side, it'd be more effective (and cool imo)

Will do. But I am going to make him spin to the side, this is for when he's falling after a heavy hit and when you get knocked into the BG.