Fantasy Smash Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: Fantasy Smash Project (/thread-510.html) Pages:
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RE: Fantasy Smash Project - Ton - 11-24-2008 Yeah, as long as it's from the original, I don't see anything wrong with it being slightly jerky. RE: Fantasy Smash Project - Omegakyogre - 11-24-2008 (11-24-2008, 06:36 PM)Tuna Unleashed Wrote: rolleyes.exe The only thing that really bugs me is that his elbows move up before his hands do. Regardless, if that's how it looks in his game, then it's legitimate. (Though it makes me want to slap whoever sprited the original.) RE: Fantasy Smash Project - tsr moderation staff - 11-24-2008 It really looks fine in the game. It just has to do with the movement. RE: Fantasy Smash Project - Cshad - 11-24-2008 May I suggest then trying to edit yours some more since apparently it looks fine in the game, but some people here are seeing problems? RE: Fantasy Smash Project - tsr moderation staff - 11-24-2008 That's because in mine he's stagnant, while in actuality he'd be moving up and down. RE: Fantasy Smash Project - Omegakyogre - 11-24-2008 Some more Gooooooooeeeeyy In-game he would throw one of them at random. They all act the same way and they're all the same size. They're also all from Dreamland 3. Extra Special Theoretical Points if you can name all of the sources! Oh-- forgot to mention: This is his Side Special. RE: Fantasy Smash Project - tsr moderation staff - 11-24-2008 WIP walk RE: Fantasy Smash Project - Omegakyogre - 11-25-2008 (11-24-2008, 11:10 PM)Tuna Unleashed Wrote: WIP walk I really like the movement of the legs there. I feel the cape would look better if it had a frame to move from it's downward-most position back up to being horizontal, though. RE: Fantasy Smash Project - tsr moderation staff - 11-25-2008 Just realized that a frame got deleted at some point. RE: Fantasy Smash Project - Ton - 11-25-2008 Great work with Joe and Gooey! RE: Fantasy Smash Project - Omegakyogre - 11-25-2008 Ice, Ice, Gooey Neutral Air. RE: Fantasy Smash Project - Solink - 11-25-2008 (11-24-2008, 10:06 PM)omegakyogre Wrote: Some more GooooooooeeeeyyThe ones I know are the normal cutter and cutter Pitch What are the others? Great work by the way RE: Fantasy Smash Project - Omegakyogre - 11-25-2008 (11-25-2008, 07:10 PM)Solink Wrote: The ones I know are the normal cutter and cutter Pitch Here're them in order: Original Cutter Coo's Cutter Kine's Cutter Nago's Cutter Pitch's Cutter Kapar (One of the Cutter enemies)'s Cutter Thanks! RE: Fantasy Smash Project - tsr moderation staff - 11-25-2008 RE: Fantasy Smash Project - Omegakyogre - 11-25-2008 (11-25-2008, 08:40 PM)Tuna Unleashed Wrote: It appears as though his head and cape stutter when moving from the end of the animation back to the beginning. |