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Sprite Ripping Project - GBA Castlevania - Printable Version

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Sprite Ripping Project - GBA Castlevania - SmithyGCN - 08-16-2015

Okay, okay, I haven't been in the ripping scene in over five years and I will admit I still can't due to reasons I cannot really talk about extensively. However, I want to inspire rippers to finish games I started and perhaps more. I'm a little nervous asking as I don't want this to sound like a request. I'll look over games I have that aren't finished on this site and catalog everything that isn't ripped in them, so these won't be the only games in the project.

Now, for the first project: the three Castlevania GBA games.
If you have any questions, please ask.

Castlevania: Circle of the Moon

1. Save Point Lensflare *Anexenaumoon
2. Adramelech (rerip)
3. Dradula's Coffin *Anexenaumoon
4. Intro Story Screen w/Text *Anexenaumoon
5. Dracula's Final Room *Anexenaumoon 
6. Enemies Sheets (reorganization)
Holy Armor and White Armor both have frames missing from each other that the other has.
7. Stone Crumbling Platform (can be seen in Abyss Stairway at the earliest) *Anexenaumoon
8. Wooden Door (can be seen in Audience Room at the earliest) *Anexenaumoon
9. Crate and Stone Block *Anexenaumoon
10. Warp Room Lensflare *Anexenaumoon
11. Beartank (missing some frames... I think)
12. Save Point Options *Anexenaumoon
13. Levers and Moving Blocks (from Underground Waterway) *Anexenaumoon
14. Crumbling Walkway and Moving Platform (from Undergallery - already on the map rip, but it's here for sake of completion)
15. Item Name Tags
16. Menu Assets
17. Moving Platform (Machine Tower) *Anexenaumoon
18. Font (Ending and Cut Scene) *Anexenaumoon

Castlevania: Harmony of Dissonance

1. New Game Menu & Name Entry *Anexenaumoon
2. Menu Assets *Anexenaumoon
3. Juste's After Images (changes colors depending on the cloak equipped)
4. Talos (rerip - needs to include all palette changes)
5. Red Peeping Eye (behind the curtain)
6. Candle (common candle) *Anexenaumoon
7. Slanted Platform w/Woman Statue (in Entrance A at the beginning)
8. Torch (Gargoyle Style) (Entrance A northern rooms) *Anexenaumoon
9. Save Point
10.Area Titles (Japanese)
11.Candle Stand Gold (Marble Corridor)
12.Crate
13.Flea Man
14.Boss Clear Crystal (+excellent, good, cool, etc. messages)
15.Level Up, HP Max Up, and Heart Max Up Messages
16.Sparks (they float off relics)
17.Dust (when Juste lands)
18.Torch (Green) (Approach of Deplore Castle A)
19.Room of Illusion Castle A *Anexenaumoon
20.Room of Illusion Castle B
21.Warp Room & Background & Stones
22.Skeleton Rib *Anexenaumoon
23.Skeleton Blaze *Anexenaumoon
24.Skeleton Flail *Anexenaumoon
25.Ectoplasm
26.Candle Stand w/Blue Flames (Castle Treasury)
27.Candle Stand Bones (Cave of Skeletons)
28.Skeleton Spear
29.Giant Skull
30.Skeleton Ape
31.Elongated Giant Skull w/Wooden Support Beams
32.Giant Axe Pendulum
33.Skull Knight Defeat Beam of Light and Sparks
34.Luminous Cavern Castle A
35.Luminous Cavern Castle B
36.Axe Armor
37.Witch
38.Pixie
39.Torch (Wooden Posts) (Luminous Cavern)
40.Scarecrow & JP Bone Pillar (needs assembly)
41.Siren
42.Blaze Master
43.Sylph
44.Bone Archer
45.Breakable Wall (Corridor in the Sky Castle A)
46.Devil
47.Clock Tower Castle A
48.Clock Tower Castle B
49.Gold Medusa Head *Anexenaumoon
50.Giant Gear
51.Guardian Armor
52.Grinding Gears
53.Feather Demon
54.Flea Armor
55.Major Warp Room Doors
56.Peeping Big (rerip)
57.Legion (Saint) (missing backdrop cluster of corpses)
58.Disc Armor Lv 2
59.Aqueduct of Dragons Castle A
60.Aqueduct of Dragons Castle B
61.Mirror
62.Crushing Stone Barrier & Corkscrew
63.Bone Liquid
64.Boss Door
65.Tiny Slime
66.Crushing Stone Effects
67.Sub-Weapon Effects
68.Castle Area Backgrounds
69.Dark Rooms Spotlight (with and without Night Goggles)
70.Corridor in the Sky (missing dark rooms - Castle A)
71.Slime
72.Bone Thrower *Anexenaumoon
73.Pazuzu (rerip)
74.Top Floor Barrier & Switch
75.Giant Gear w/Crenellated Platform (Clock Tower Castle B)
76.Hammer Mechanism and Switch
77.Big Skeleton (rerip)
78.Blue Multiple Candle Candlestand (in Castle Tower Castle B)
79.Beams of Light (in Castle Tower near boss room)
80.Minotaur (rerip)
81.Golem (rerip)
82.Large Platform and Switch (ontop of sea of monster blood)
83.Bronze Guarder
84.Wall Debris (Clock Tower)
85.Mini-Gear
86.Steel Ball and Mechanism
87.Window Flash
88.Minotaur Lv 2
89.Guillotine
90.Victory Armor (rerip)
91.Floodgate Water
92.Death (his signature writing)
93.Giant Bone Cluster
94.Drawbridge
95.Entrance Tower Fog Layer
96.Crush Boots Barrier
97.Hand Statue
98.Entrance Tower Light Ray
99.Treasury Crystal Glow (large and small) (both castles)
100Attack Sparks
101Cyclops (needs assembly)
102Floor Barricade to Castle Center
103Aqueduct of Dragons Waterfalls (both castles)
104Dracula/Maxim's Boss Room
105Ending
106Font (Ending and Cut Scene)
107Approach of Deplore Castle B
108Castle Tower Castle B
109Castle Treasury Castle B
110Cave of Skeletons Castle B
111Chapel of Dissonance Castle B
112Corridor in the Sky Castle B
113Heretic's Grave Castle B
114Boss Rush Odds and Ends
115HUD
116Pendulum (Clock Tower)

Castlevania: Aria of Sorrow

1. Title Eclipse  *Anexenaumoon
2. Data Select Assets *Anexenaumoon
3. Winged Skeleton
4. Merman
5. Save Point Effects and Options
6. Skeleton
7. Axe Armor
8. Menu Assets
9. Creaking Skull (missing attack effects)
10.Boss Death Flames
11.Boss Clear Crystal
12.Broken Wall Debris and Dust
13.Gate Water Fall
14.Level Up Sign
15.Coins
16.Blue Crow
17.Buer
18.White Dragon
19.Opening Window
20.Skeleton Knight
21.Tiny Devil
22.Rock Armor
23.Soul Receive Ripple
24.Water Splash
25.Bone Pillar
26.Bell
27.Giant Ghost
28.Manticore (needs assembly - don't worry about the tail, though)
29.Zombie Officer
30.Arachne
31.Student Witch
32.Minotaur
33.Demon Skull Door
34.Durga
35.Ability Soul Effects
38.Boss Doors (normal, black, and green) and Wooden Door
39.Big Golem's Room Fog Layer
40.HUD
41.Nemesis
42.Waiter Skeleton
43.Witch
44.Head Hunter (needs assembly)
45.Valkyrie
46.Curly
47.Disc Armor
48.Imp
49.Kyoma Demon
50.Blood Splatter
51.Lilith
52.Cockatrice
53.Red Crow
54.Dead Warrior
55.Gorgon
56.Werewolf
57.Devil
58.Kicker Skeleton
59.Medusa Head & Gold Medusa Head
60.Bomber Armor
61.Harpy
62.Gremlin
63.Death (needs rerip)
64.Attack Collision Effects
65.Killer Mantle
66.Boat
67.Candles and Candleabras (needs assembly)
68.Fish Head
69.Slime
70.Level Up Graphic
71.Bomber Armor
72.Mandragora
73.Ukoback
74.Dryad
75.Mudman
76.Werejaguar
77.Gargoyle
78.Button and Door (Forbidden Area)
79.Cagnazzo
80.Flame Demon
81.Treasure Chest
82.Arc Demon
83.Man-Eater
84.Nightmare
85.Breakable Objects (needs some assembly)
86.Triton
87.Dead Crusader
88.Beam Skeleton
89.Skull Millione
90.Red Minotaur
91.Weretiger
92.Lubicant
93.Statue Hand and Foot
94.Arena Door
95.Wrecking Ball
96.Drop Spike Platform
97.Erinys
98.Arena Platform
99.Red Spot on Statue Cross
100Bael
101Succubus
102Gladiator
103Clock Tower Wall Debris (near Top Floor)
104Top Floor Keep Guardian Knight (the knight in the background)
105Graham (needs assembly)
106Fonts
107Ending Scene
108Top Floor Skull Eyes
109Black Souls Plus Ripple
110Background Debris (Julius' boss room)
111Demon Lord
112Red Flame and Green Flames (act as candles)
113Portal to Chaos
114Soma Bad Ending (+Unused Sprites found at this point in the game)
115Castle Collapse/Eclipse Scene
116The End Cross
117Floating Garden
118Clock Tower
119Underground Reservoir
120Forbidden Area
121Underground Cemetery (missing the flickering)
122Chaotic Realm


RE: Sprite Ripping Project - GBA Castlevania - DarkGrievous7145 - 09-05-2015

Wow...
I'm surprised no one has offered to help you yet...

I've seen some of your work, and I'm quite impressed!

I would offer to help myself, but...
Sadly, GBA is not really my specialty, and I have my own personal list of pending/wip rips, already.
Sorry!
Hope you can find someone to help, though!

good luck!


RE: Sprite Ripping Project - GBA Castlevania - Pingus! - 10-18-2015

@SmithyGCN i think i ripped the intro screen with the text... is this it?:
   


RE: Sprite Ripping Project - GBA Castlevania - SmithyGCN - 10-18-2015

Yes! Yes! That's it! *goes to update list*


RE: Sprite Ripping Project - GBA Castlevania - Pingus! - 10-18-2015

(10-18-2015, 03:36 PM)SmithyGCN Wrote: Yes! Yes! That's it! *goes to update list*

Uploaded Start Screens, Save Point Lensflare & Stone Crumbling Platform. They're currently in queue.

Lensflare:
   

Stone Crumbling Platform:
   

Start Screens:
   

EDIT: Lensflare was accepted!Big Grin And now uploading Wooden Door Rip:
   

Adding Crate & Stone Block:
   

Added Moving Platforms:
   


RE: Sprite Ripping Project - GBA Castlevania - Pingus! - 10-19-2015

Update as of 10/19/15:
Added roughly a new set of 7 sheets to the queue. Here's Dracula's Final Room. Enjoy! I will rearrange the enemies sheets soon.

   


RE: Sprite Ripping Project - GBA Castlevania - Pingus! - 10-23-2015

10/23/15: Closed of Castlevania Circle of the Moon today... left behind two rips (Item Tags & Menu Assets). I think I've gotten sick of ripping from this, and it's time for me to move onto the second game. All the other sheets are up in the queue and will hopefully get accepted by Dazz or someone else soon... If anyone is interested in ripping the two remaining parts, feel free to download the .zip in the link below. It contains a cheat list and save states that I used to rip this game.
Save States & Cheat List

Stay tunedSmile

~Anex


RE: Sprite Ripping Project - GBA Castlevania - SmithyGCN - 10-23-2015

Whoa whoa. Please don't supply download links to roms in forums. I appreciate your work, but you might get in trouble doing that. ^^;


RE: Sprite Ripping Project - GBA Castlevania - Shade - 10-23-2015

There's no roms in the file Anexenaumoon linked.


RE: Sprite Ripping Project - GBA Castlevania - SmithyGCN - 10-23-2015

Ah... I feel stupid now. Forget what I said.


RE: Sprite Ripping Project - GBA Castlevania - Pingus! - 10-25-2015

10/25/15:
Five submissions remain in the queue. Added two new ones from Harmony of Dissonance. Enjoy!:

Castlevania- Circle of the Moon:

1. Warp Room Lensflare:
   

2. Levers & Moving Platform:
   

3. End & Cutscene Font:
   

Castlevania- Harmony of Dissonance

1. Menu Asset:
   

2. Candle (Common):
   

Hopefully all of these submissions are accepted Smile. More to come!
~Anex


RE: Sprite Ripping Project - GBA Castlevania - Pingus! - 11-01-2015

11/1/15:
Happy November! Here's some updates:

Circle of The Moon:

In Queue:
1. End & Cutscene Font
2. Levers & Moving Platform

Accepted:
1. Save Point Options
2. Warp Room Lensflare (Took FOREVER to rip)

Harmony of Dissonance:

In Queue:
1. Candle (Common)
2. Menu Assets

Accepted:
1. Skeleton Flail
2. New Game & Name Entry
EDIT: Accepted: 3. Room of Illusion Castle A
I've had a very busy week with exams and all. But don't worry, I will still continue to rip as much as I can. Till next update!
~Anex



RE: Sprite Ripping Project - GBA Castlevania - SmithyGCN - 11-01-2015

You're ripping is much appreciated!


RE: Sprite Ripping Project - GBA Castlevania - Dazz - 11-05-2015

Looks like our friend Anexenaumoon has been stealing rips from other sites. I've found 2 maps he's submit were stolen from the Castlevania Crypt - can anyone check for the other rips to see if they're also stolen?

Edit: Multiple maps stolen, it seems, as he attempted to submit several more. I'm not sure on the sprites however. If he comes clean, that'd be handy, as I'm sure we'd show him a bit more respect if he did. Considering he's lost all respect at this stage that'd be at least something.


RE: Sprite Ripping Project - GBA Castlevania - Ton - 11-05-2015

Well, where there's smoke...