01-06-2021, 06:07 PM
I'd be interested in AoC sound files. Specifically the french audio for Zelda and Urbosa but if they're unlisted, I wouldn't mind downloading the whole thing.
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(Another) Zelda Ripping Project!
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01-06-2021, 06:07 PM
I'd be interested in AoC sound files. Specifically the french audio for Zelda and Urbosa but if they're unlisted, I wouldn't mind downloading the whole thing.
Thanked by: Kold-Virus
01-06-2021, 06:13 PM
(01-06-2021, 05:43 PM)Kold-Virus Wrote: Oh, as for "ripping converted clips", I meant for AoC lol. Do you know anything about Nintendo switch sound ripping in general? The person I know can rip HWDE model files, but doesn't know how to do sound files? Is there anything special to open .Bin.GZ and .Bin files from Switch games? (01-06-2021, 06:07 PM)MisterRu Wrote: I'd be interested in AoC sound files. Specifically the french audio for Zelda and Urbosa but if they're unlisted, I wouldn't mind downloading the whole thing. I'm interested if the enemies/NPCs have different sounds. It doesn't seem like they would, but HWDE enemies have different sounds their games of origins, even stuff like Skyward Sword moblins.
01-06-2021, 07:46 PM
I only dumped the demo of AoC, @MisterRu. I'm supposed to get my full game soon. I'll dump it as soon as I get it and get to work, I'll have all the files.
Well, there's no uniform process, @Tornevas. It depends on the game. Thanked by: Dark_Ansem
(01-06-2021, 07:46 PM)Kold-Virus Wrote: I only dumped the demo of AoC, @MisterRu. I'm supposed to get my full game soon. I'll dump it as soon as I get it and get to work, I'll have all the files. I imagine sound ripping would be similar to AoC and other Nintendo Switch Warriors games? Maybe I should've made a commission thread, but I don't know if it'd get noticed.
01-12-2021, 03:01 PM
(This post was last modified: 01-12-2021, 03:56 PM by Kold-Virus.)
I can't seem to locate the characters' textures in Age of Calamity. Every folder except "CharacterEditor" has a g1t folder, and I haven't the foggiest clue where they are. Help please?
![]() EDIT: Never mind, I got it
Thanked by: Dark_Ansem
01-18-2021, 02:48 PM
(This post was last modified: 01-18-2021, 02:49 PM by Dark_Ansem.)
(01-12-2021, 03:01 PM)Kold-Virus Wrote: I can't seem to locate the characters' textures in Age of Calamity. Every folder except "CharacterEditor" has a g1t folder, and I haven't the foggiest clue where they are. Help please? Can't wait for when you grace us with the full game assets!
02-18-2021, 02:11 AM
Any news on the AoC files?
02-18-2021, 02:30 AM
Expansion pass coming too
03-02-2021, 11:23 PM
(This post was last modified: 03-04-2021, 08:33 PM by Twilight Weaver.)
If you would like to help with a whole bunch of OoT 3D models, I made a new thread that you might be interested in here: https://www.vg-resource.com/thread-38754.html
03-03-2021, 06:50 PM
(This post was last modified: 03-04-2021, 12:00 PM by Twilight Weaver.)
(02-04-2020, 06:55 PM)radzo73 Wrote: is there a better alternative to N3DSCmbViewer? All the models are previewed fine, but when I export them as DAE files (and also converting them to FBXs), all the bones are gone, and the meshes aren't weighted. I can't even get the thing to open.. It won't build and I'm no good at coding says it can't find "C:\Users\****\Desktop\Aglex\Aglex\Aglex.csproj" any way you could help me? I don't have anything named Aglex anywhere and can't find any reference online. I'm confused.Edit: I just realized I downloaded the master source code instead of the actual release
03-18-2021, 05:35 AM
Any news about the voice files of AOC?
03-26-2021, 07:10 PM
04-05-2021, 06:54 AM
Does anyone have sound effects ripped from Hyrule Warriors: DE? Sounds Resource only has voices and the sounds I want aren't included the with the music.
05-31-2021, 04:43 PM
I'm back again, looking to get models from OOT 3d and MM 3d, what programs should I use? I have no problem doing textures by hand, but I need the vertex colors on the models intact. Google search results are a mess.
Currently got the stuff from models resource loaded up into a UE4 oculus quest project. Whole thing is working with vertex lighting. ![]()
Thanked by: Dark_Ansem, Alvare
06-21-2021, 08:20 PM
Been combing through the files for Zelda The Wind Waker but having a little trouble with Toon Link.
I found his model in "Figure2.szs" but it's missing some key textures. Does anyone know how to get him entirely? |
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