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(10-28-2010, 09:41 AM)Tarvonas Wrote: doesn't the last sprite of the wall-smack have to work into his falling sprite?

well thats what I planned
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(10-28-2010, 10:27 AM)Alpha Six Wrote: Those boomerang sprites look really bad. They're really flat and the colors and shading are pretty mediocre.

Yeah I figured. Someone else can have a crack at that if they like; I'm really not good at spriting that type of thing, let alone spriting in general.
[Image: guitarmaaan.png]

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(10-28-2010, 09:07 PM)Tarvonas Wrote:
(10-28-2010, 10:27 AM)Alpha Six Wrote: Those boomerang sprites look really bad. They're really flat and the colors and shading are pretty mediocre.

Yeah I figured. Someone else can have a crack at that if they like; I'm really not good at ...spriting in general.

.... yes you are...
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[Image: gooeyd.png]

Sorry, Tarv, I didn't do the boomrangs, but I did do the fall sprites.
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No need to apologize Tongue

Though as for the fall sprites... I'm not sure if that'll work. Doesn't the jump sprite have to end up in the fall sprite? As well as walking off the edge, and what-not. I think the feet.. or.... well... bottom will have to face downwards?
[Image: guitarmaaan.png]

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sorry, I should've said that the fall poses are played when he is helpless, like after hitting a wall in his up special
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I'm going to be honest, that recovery attack doesn't look too good. I mean, does he even do that in the game?
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I think he should look more like a slime in it and not some kind of... weird hurdle machine. Also, that ring boomerang needs a little touching up. Check the enemies sheet from Kirby 3 on the SNES for a reference.
[Image: b1.php?u=39480955]
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I still don't like that "Up Tilt" attack.

P.S. I always call it Standard Up maybe that's where you got the confusion.

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The umbrella is super pillow shaded and I don't like how it looks in the fourth frame. Shouldn't it not be so close to him so the stick shows, and possibly the not-stick part (...) should be smaller/less tall?
[Image: sxv5uJR.gif]
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(10-29-2010, 07:42 PM)Koopaul Wrote: P.S. I always call it Standard Up maybe that's where you got the confusion.

I usually do too. Thats why the 'Down Standard Attack' is on the sheet, as well as Down tilt, because I think other people didn't realise thats what its original intention was
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Righto, I think I get what you meant Koopaul. It did look a bit.. stronger than it should I suppose. Here, I tried rounding his top a bit.. is that more-so what you had in mind?

And as for the umbrella.. I actually didn't shade it at all. What's there is really just an outline for the colors. Anyway, seeing as quite a number of people have commented on the shading, I decided I'd actually just try to add it in anyway. xP

[Image: gooeyupdate.png]
[Image: guitarmaaan.png]

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Sorry to be nitpicky all the time but what is the Running Attack supposed to be? I thought it was going to be the Fireball, like Kirby's Melee attack.

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It is. They decided they wanted to make the flames on another layer.
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There's WAYYYY too much AAing on this sheet. The shade between light and dark isn't even needed. I fixed that, aswell as the parasol, and the taunt (tongue isn't shaded yet).
[Image: gooey.png]
[Image: OH4K4jX.gif] [Image: R7WBBzo.gif] [Image: TsJpssj.gif]
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