[x]We're back! After a failure of the drives in our database server, all data has been restored from last night's backup. The last 24 hours or so of submissions will likely need to be re-made but everything else should be okay. Please let me now if you notice anything not working as it should though. Thanks! -Petie


Users browsing this thread: 1 Guest(s)
Probably not Pokemon
#91
Looks more like she's trying a unique style.

Edit: Whoops, did a quick reply from page 1 thinking it was the last page of the thread. Was talking about her south park sprites.
Thanked by:
#92
the tip I can give when making complex objects is to break it down to simpler solids.

[Image: Sbh2I.png]

this isn't a perfect example per se, but here you can see I marked the center of the character's face and his skull with light green, and made a pyramid to base out the bird hat. Clearly, you can notice that his skull should be a little bigger and the hat should accomodate his head. Also, the beak should be tilted a little more.

See how it gets easier to understand when you break down to simpler solids. We can imagine them easier than irregular shapes such as body parts or clothes. Use this technique whenever you are in doubt about placements, or when you want to make foreshortening.
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
If you like my C+C, please rate me up. It helps me know I'm helping!
[Image: deT1vCJ.png]
Thanked by:
#93
(12-15-2011, 02:43 AM)Whack-Dat-Yoshi Wrote: Looks more like he's trying a unique style.

She*
[Image: b6Bqjzn.gif]
Thanked by:
#94
[Image: kikinakrepose-1.png]

I liked the old hat better, though this one is probably more accurate. :c

Also changed the lightest feather shade.
Thanked by:


Forum Jump: