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[DEMO-BOR] Avengers United Battle Force
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After some really hard work, we are proud to present you the first demo of the project Avengers United Battle Force.

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INFO


Avengers United Battle Force was made using OpenBOR engine. Everything started as Doom's pratice project, so he could learn how to work with this new engine. After some time, he had invited O Ilusionista to join him and...everything got bigger and now its a full project.

The idea is, somehow, to pay a homage to the original Arcade game called Captain America and the Avengers, which every of us loved when was a kid, but with a new interpretation. All kudos to Data East and Marvel for the original game!

(But guys, seriously, that game has a LOT of size errors... Juggernaut has almost the same size of Iron Man? No way. And why the hell he would use a bazooka? The guy IS a bazooka himself, lol)


GAMEPLAY


While we use some gameplay from the original game, we added many things:

- At least, 2 special moves per char. Some chars have more moves.
- Each char is unique in some way: They have different values for life, attack, defense, power, speed and range.
- Some chars have passive skills (like regeneration), some have unique skills (like fyling mode).
- Breakout move (for dangerous times), rise attacks
- Unique AVENGER POWER per char, like a Desesperation Move. Consumes all the power bar but does a lot of damage.
VIDEO PREVIEW

(fixed) Vision, Hawkeye, Beast, Hulk, War Machine and Iron Man - Avengers United Battle Force

Download


PC download here: http://brazilmugenteam.com/avengers
Works in Android if you have the app version of OpenBOR, just copy the "avengers.pak" from the PAKS folder


This is a technical demo, so bugs can occur. Please, inform any bug you find!
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Messages In This Thread
[DEMO-BOR] Avengers United Battle Force - by O Ilusionista - 01-04-2014, 10:24 PM

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