03-14-2010, 03:08 PM
(03-14-2010, 01:25 PM)Lemon Wrote:Although TiledGGD could open the archive, the graphics file inside the archive looks to be compressed so that won't help much.(03-09-2010, 03:32 AM)Mosche11 Wrote: Hello,
well here I read all the stuff about ripping NDS... Solink, your tuts are really helpful ; but:
I tried to Rip Code Geass: Hangyaku no Lelouch. But (the game is from ´07) I cannot convert the sprites from the file! There are mostly "packages" of Narc files.... and they include every time on palette and three other files.
Do you know a way how to extract them? Because I cannot really rip the game like I did it with James Cameron´s AVATAR with AnimGet, because often sprites are overlapped by overworld trees or so.
Do you know a way to convert the files to plain bmp or png graphics?
Here´s a screen for showing how the game is ordered: http://share.cherrytree.at/showfile-1015...hot_02.png
Your sincerley
|- Mosche11
I'm pretty sure TiledGGD can open NARC files, it's what I used for Pokémon Ranger 2, and they were NARCs.
I think this should work;
- unpack the .narc files using NinUnpack (drag & drop any number of archives; a new folder is created for every archive)
- decompress the .ncgc files using DSDecmp (drag & drop single files, a '_' is appended to the filename if a file with the same same as the decompressed file already exists)
- view the NCER+NCGR/NCBR/RGCN+NCLR files with GlycerinMapViewer, or just the NCGR/NCBR/RGCN+NCLR files with TiledGGD.