01-07-2010, 10:54 AM
(01-02-2010, 08:11 PM)Metal-Franky Wrote:(01-02-2010, 07:17 PM)Barubary Wrote:(01-02-2010, 06:42 PM)Metal-Franky Wrote: Barubary Thank you very much!That's not necessarily a problem. It should indicate that the .bxi file you selected does not contain an image. The file format is quite generic (actually XML-like), and can (theoretically at least) contain sound data as well, for example.
The only problem that arises for me is that I get the following error on some files:
http://img695.imageshack.us/i/dibujojtk.png/
Thanks for the tips Superliger and Barubary
You can still check whether or not the file contains an image by extracting the file and viewing it with (Tiled)GGD.
Ok, thanks for the info
One last thing, I must do to mount the image?
As much as I try the proportions that gives me the Tahaxan not I mount the sprite ... : S
New method:
- extract the .bxi file(s) (right-click->Extract... in Tahaxan's file list)
- drag&drop the .bxi file(s) onto this program.
- open and view extracted files with this program (includes readme)
If the first program doesn't produce any files, it means the .bxi file did not contain any sprite-related data.
I've done a few tests, and seems to work. Some images are still not exactly as you see them on the screen, but are far easier to put together.