15bpp RGB (555) 15bpp BGR (555) 24bpp RGB (888) 9bpp BGR (Genesis) 32bpp RGB (888) 32bpp RGB (Windows Palette) GBA Raw 757575271B8F0000AB47009F8F0077AB0013A700007F0B00432F00004700005100003F171B3F5F000000000000000000BCBCBC0073EF233BEF8300F3BF00BFE7005BDB2B00CB4F0F8B730000970000AB0000933B00838B000000000000000000FFFFFF3FBFFF5F97FFA78BFDF77BFFFF77B7FF7763FF9B3BF3BF3F83D3134FDF4B58F89800EBDB000000000000000000FFFFFFABE7FFC7D7FFD7CBFFFFC7FFFFC7DBFFBFB3FFDBABFFE7A3E3FFA3ABF3BFB3FFCF9FFFF3000000000000000000 Nintendo (NES) 000000990000009900CC6600000099990099009999CCCCCC666666FF666666FF66FFFF666666FFFF66FF66FFFFFFFFFF Enhanced Graphics Adapter (EGA) 1bpp planar 2bpp planar 3bpp planar 4bpp planar 5bpp planar 6bpp planar 7bpp planar 8bpp planar 2bpp planar, composite 3bpp planar, composite (2bpp+1bpp) 4bpp planar, composite (2x2bpp) 8bpp planar, composite (4x2bpp) 1bpp linear 1bpp linear, reverse-order 2bpp linear 2bpp linear, reverse-order 4bpp linear 4bpp linear, reverse-order 8bpp linear 15bpp RGB (555) 15bpp BGR (555) 16bpp RGB (565) 16bpp BGR (565) 16bpp ARGB (1555) 16bpp ABGR (1555) 16bpp RGBA (5551) 16bpp BGRA (5551) 24bpp RGB (888) 24bpp BGR (888) 32bpp ARGB (8888) 32bpp ABGR (8888) 32bpp RGBA (8888) 32bpp BGRA (8888) Game Boy (*.gb, *.gbc, *.sgb) WonderSwan (*.ws, *.wsc) Nintendo (*.nes, *.chr) Famicom Disk System (*.fds) Sega Master System (*.sms) Sega Game Gear (*.gg) Super Nintendo (*.fig, *.sfc, *.smc) Turbo Grafx-16 (*.pce) NeoGeo Pocket (*.ngp, *.ngpc) Virtual Boy (*.vb) Sega Genesis / Mega Drive / 32X (*.smd, *.md) X68000 (*.xdf) Game Boy Advance (*.gba) Nintendo 64 (*.n64, *.v64, *.z64) Nintendo CoLor Resource (*.rlcn) Gameboy Advance Raw palette (*.gar) Oswan Save States (*.wss) Richard Bannister's Oswan Save States (*.frz) FCEUltra Save States (*.fc?) Genecyst/Kega/Gens Save States (*.gs?) NESticle Save States (*.st?) ZSNES Save States (*.zs?) Tile Layer Pro palette (*.tpl) Windows Palette (*.pal)