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Full Version: Meet the Russian (now with more scrumpy)
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Hello there spritey persons.
I doubt anyone remembers me so I'll spare the "look guy's I'm back" talk.

Resently I've gotten back into this spriting malarky and decided to sprite some team fortress guys for some unknown reason.

my first atempt started where all TF2 related things do, the large Russian fellow.
[Image: heavysheet.png]

I'm really proud of this seeing as last time I tried customs it was hideous.
That said, I want some major C+C on this, i'm looking to improve

and Domoman too
[Image: demomansheet.png]
something about the face seems off. It might be the eyes, they seem too far over and are misplaced when compared tot he nose/mouth. Also, the shading is pillowy in some spots and it has some general anatomy issues with the hands, arms, and legs.
P.K., with the koopa character correct? Welcome back Cute. Wes basically covered everything, not in great detail, but you should get the gist of it.
the whole thing needs more contrast
(08-05-2009, 07:23 PM)soulcaliburfan Wrote: [ -> ]P.K., with the koopa character correct? Welcome back Cute. Wes basically covered everything, not in great detail, but you should get the gist of it.

That's me Big Grin

I'm aware the anatomy is pretty bad, the(his) left arm especially.
I'm also aware I overshade in places and that usually ends in a pillowy mess.

that said I'll get to fixing all that shit soon

in the meantime I'll post the other TF2 class I've done:
[Image: demomansheet.png]
that demolitions specialist person
Same as before n'all that jazz