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(06-11-2009, 11:14 AM)Zee Wrote: [ -> ]So then, you're not going to even LISTEN to genuine complaints? Forget it kid, even if I show you the glitch, you'll probably say I did I faked it rather than admit you fucked up somewhere. This has finally reached the point of ridiculousness that isn't even worth my time.
I am listening, but am I not allowed to discuss? I thought that was what a message board was all about.
You're not contributing much to the topic as it is, I think that would be a good idea.
I don't know what you other guys are talking about but this is the best game ever!
Rob Wrote:Rob (3) - Last updated Monday, April 20th, 2009, 01:09 AM

Positive (+1): +1 for fellow Mfag!!!

I rest my case.
(06-11-2009, 11:26 AM)Zee Wrote: [ -> ]I rest my case.

That's just incredibly low and childish. Why are you so angry?
Angry? I just quoted what he said in your reputation. I'm just pointing out that the asspats you just received were from, gasp, a mfgg member!
(06-11-2009, 11:26 AM)Zee Wrote: [ -> ]
Rob Wrote:Rob (3) - Last updated Monday, April 20th, 2009, 01:09 AM

Positive (+1): +1 for fellow Mfag!!!

I rest my case.

but I was merely having an opinion on something!

If you don't think it's wonderful then I can respect that.
(06-11-2009, 11:34 AM)Rob Wrote: [ -> ]but I was merely having an opinion on something!

If you don't think it's wonderful then I can respect that.

Cool, then I respect your opinion too. I was just pointing out you're from mfgg too, was all, no offense intended on your behalf.
(06-11-2009, 11:37 AM)Zee Wrote: [ -> ]Cool, then I respect your opinion too. I was just pointing out you're from mfgg too, was all, no offense intended on your behalf.

Well, I'm glad this worked out then!
(06-11-2009, 11:33 AM)Zee Wrote: [ -> ]Angry? I just quoted what he said in your reputation. I'm just pointing out that the asspats you just received were from, gasp, a mfgg member!
which is completely irrelevant to the discussion about Luigi's Game.

Let's stay on topic ~
Alright, I'm kind of a nobody around both places, but enough with the feud.

Zee, I'm sure it's just a glitch. If MechaBowser edits the link with a new version, just try again.

MechaBowser, don't be so quick to label what's impossible. Computers can glitch in any way imaginable.

Basically, people have said what I would say about the game. The fire's hitbox should be more apparent, and the escape key should be a better exiting method. However, I do think the music and atmosphere is well done.
Ok, MechaBowser when you first came here i thought you were a nice guy which decent games, but your display of ignorance and being completely irrational here has completely changed my mind.
You're acting like a complete baby who can't handle any criticism, if you don't want us to tell you what's wrong with the game then go somewhere else because these boards are criticism.

Also i would say that glitch is entirely possible and to my knowledge Zee knows his stuff when it comes to computers so i seriously doubt that he would have to lie. Why would someone lie when criticizing a fangame anyway?
If anything, i wouldnt label this as a game at all. if anything, you should rather present it as a experiment or as a multimeda happening, since calling it "game" implies its ment to entertain, wich is not the case.

I belive i might get the general concept behind this whole... thing. evn if this is presented as a conceptual work, the presentation you're giving it its terrible, and its not actually helping the viewer understand it. the said mood of this relies purely and only in the background music, and you can't deny that its the only way said music is used, wich is basically a "depresive-inducing" tune.

all in all, and with all the mentioned excused given for the graphics, It works, has some glitches and i personally wouldnt really feel proud of the outcome.
I haven't experienced the glitch Zee is mentioning, but he is being an asshat about this anyways.

Pretty good, music and backgrounds are good, fire is annoying, escape should exit, and the ending. It was unexpected but also not worth it.
(06-11-2009, 12:39 PM)AceTrainer♂BigG Wrote: [ -> ]Ok, MechaBowser when you first came here i thought you were a nice guy which decent games, but your display of ignorance and being completely irrational here has completely changed my mind.
thanks? I haven't been ignorant at all itt, I've listened to everyone and replied back. By 'ignorance', don't you mean 'caring'?
(06-11-2009, 12:39 PM)AceTrainer♂BigG Wrote: [ -> ]You're acting like a complete baby who can't handle any criticism, if you don't want us to tell you what's wrong with the game then go somewhere else because these boards are criticism.
I never said I didn't want critique. You're free to express yourself about the game as much as you like. But I am naturally going to reply back to your replies. I can't fix a glitch that I can't see - it's like trying to find something in the dark without any clue where to look. Zee's only directions about when and how it happens, is that it 'just does' and I need to fix it immediately. How? There is no where to look. And Zee is the only one, so far, out of 100 people who have reported this (rather serious!) 'glitch'. Coincidence? Have any of you experienced it? No. When I say it's entirely impossible, it's not based on ignorance, it's based upon how I designed it to be impossible. You cannot face Bowser unless the spawn has been moved, or else the screen won't scroll to him. The player won't spawn elsewhere but at the spawn.

(06-11-2009, 12:39 PM)AceTrainer♂BigG Wrote: [ -> ]Also i would say that glitch is entirely possible and to my knowledge Zee knows his stuff when it comes to computers so i seriously doubt that he would have to lie. Why would someone lie when criticizing a fangame anyway?
I believe the term is 'keeping face'.


(06-11-2009, 12:46 PM)DigiTamer Metaru Wrote: [ -> ]If anything, i wouldnt label this as a game at all. if anything, you should rather present it as a experiment or as a multimeda happening, since calling it "game" implies its ment to entertain, wich is not the case.
Games are interactive. This game involves jumping into blocks and stombing Goombas. How is it different from, say, classic SMB?
Keep in mind that it is, after all, for a minigame competition.


(06-11-2009, 12:46 PM)DigiTamer Metaru Wrote: [ -> ]I belive i might get the general concept behind this whole... thing. evn if this is presented as a conceptual work, the presentation you're giving it its terrible, and its not actually helping the viewer understand it.
Why not? Elaborate. Honestly, all I hear is complaints, but I never actually get suggestions for solutions. Without a solution, the complaint is useless.

(06-11-2009, 12:46 PM)DigiTamer Metaru Wrote: [ -> ]the said mood of this relies purely and only in the background music, and you can't deny that its the only way said music is used, wich is basically a "depresive-inducing" tune.
I am pretty sure there are other elements than the music that catches the mood of the game. At least, I put effort into those in an attempt to do just that. But I respect your opinion.


(06-11-2009, 12:51 PM)Robo-Trainer Drei Wrote: [ -> ]I haven't experienced the glitch Zee is mentioning, but he is being an asshat about this anyways.

Pretty good, music and backgrounds are good, fire is annoying, escape should exit, and the ending. It was unexpected but also not worth it.
This is incredibly good feedback. It explains in details what the player felt with a lot of consideration behind it and it includes suggestions for improvements.
Hey MechaBowser, I just finished the game, and can I ask; was the background and whatnot inspired by the game Braid at all? xD They were pretty good. Oh, and the SFX were from TeamFortress2 deaths, aye? Ahaha! My two favorite games...

Even so, I guess the game was relatively enjoyable, if not very annoying/boring in some cases, but after reading your posts and whatever, I understand that it was meant to be bad, so I won't say much... xP

My only advice to you would be; stop bringing out bad games to the world and bring out enjoyable entertainment for us. ;D ahahaha. Anyway, I shall be looking forward to more games from you in the future. Peace out.
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