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I couldn't see Solink's images either. apparently my internet connection hates me or something.
Well, you can always try tomorrow, right?
And I think by tomorrow I'll post the ones you asked me, but you'll have to wait until late at night (more or less the time we usually talk or a bit later) Wink
Time for the stuff I promised yesterday. I believe now only Garland EX, Onion Knight (and his EXs), Cloud of Darkness (and her EX), Bartz and EX Death (and his EX) are missing, not to mention the 2nd skin. Most of them are uninteresting, just palette swaps. The ones that are really worth it are Firion's (based on an alternative Yoshitaka Amano's artwork), Bartz (based on Amano's too), Cloud (with his Advent Children outfit, I'd rather him in drag if you ask me XD), Sephiroth (nothing special, just like the final battle) and Squall (SeeD uniform).

- Terra ( Normal and EX )
- Kefka ( Normal and EX )
- Lunar Subterane (FFIV Stage)
- Dream's End (FFX Stage)
These are great! I love Terra's Esper form. Awesome job. Big Grin
The last of the playable characters, I'm still to rip Chaos, the alternative outfits and the mannequins

- Onion Knight (Normal, Ninja and Sage)
- Cloud of Darkness ( Normal and EX )
- Bartz
- EXDeath ( Normal and EX )
- Shantotto ( Normal and EX )
- Gabranth

EDIT: Just a quick question: Should I do a thread for the textures submissions and one for the sprites? Or you guys don't mind all in one topic?
I don't mind it all in one topic.
Some more Dissidia

- Chaos
- Squall (alternative)
- Cloud (alternative)
- Sephiroth (alternative)
- Potion

Back to class, and I have a few other things to take care, so the ripping will be a bit more slow than before.
I loved having Squall in SeeD outfit ^^ (my Squall and my Cecil are both level 100 :o)
Well, while I'm waiting to upload the textures, I decided to submit something else (for a change!)

[Image: MIBrideIcon.png][Image: MICitizenIcon.png][Image: MICookIcon.png][Image: MILookoutIcon.png]

EDIT: while at it, this custom is good enough for submit or I should work harder?

EDIT2: Alright, some more stuff.

Pick a game icon:

[Image: LoomVGA2.png][Image: LoomVGA.png]

[Image: LoomVGAChaosIcon.png][Image: LoomVGALoomIcon.png]
Very awesome! Big Grin
Love your stuff. Smile
"I'm Bobbin, are you my mother?"

This game got 19 years, and look how many sprites Bobbin has!

[Image: LoomEGA.png]

[Image: LoomEGABobbinIcon.png]

Too bad I couldn't rip Bobbin from the CD version, just take a look:
[Image: image1sm.png]
I'm going to try with another tool, let's see what I can do

EDIT:
Some more Monkey Island
And no one answed my question from the previous post Sad

[Image: MITrollIcon.png][Image: MIShopkeeperIcon.png][Image: MIPirateLeadersIcon.png]

(Table not included)

EDIT2:
Ok, the last edit.

[Image: LoomEGAChaosIcon.png]

Yup, the EGA version
Very awesome rips ultimecia Big Grin
Good stuff.

In terms of your custom sheet, I must admit I'm not a fan of sheets that you can tell the origin of - I can really tell those are edits of RPG Maker's RTM Charset.
I think those are actually the Important-Looking Pirates. I might be wrong though.
I used to do those long time ago, back when I had a RPGMaker site. I left the scene years ago, but I always wanted to improve those sheets. So now I've done it, I'm at peace at least XD

I'm playing MI1 (the classic, not the remake). The Lookout refers to the pirates as Pirate Leaders, but when you first meet them, they are labeled as Important-Looking Pirates. So I'm guessing they are both right. Which do you guys rather? Keep the icon as it is or change to "Important-Looking Pirates"?
I think the current will do just nicely.
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