The VG Resource

Full Version: Halo: Combat Evolved
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[Image: halosectionicon.png]

Menus
[Image: halomainmenuicon.png][Image: halocampaignmenuicon.png][Image: halogeneralmenuripsicon.png][Image: halotextentryicon.png][Image: halogametypesettingsmen.png][Image: halomultiplayeroptionsi.png][Image: halosettingsmenuicon.png]

Misc
[Image: halohudelementsicon.png] (The HUD stuff looks better if you open it in a program that supports layers and make a background color. It doesn't look good against white.)[Image: halogeneralbackgroundri.png]

Weapons
[Image: haloassaultrifleicon.png][Image: halooddballtexturesicon.png][Image: haloenergyswordicon.png][Image: halogravityrifleicon.png]

Yes I know I got myself into another huge ripping project, but whatever. This game was just too tempting not to rip from with all of the tools made for editing it.

This is the PC version of the game (Custom Edition to be exact), but it has a lot of leftovers from the Xbox version in it. I will be ripping campaign textures as well thanks to the people that converted it for use with Custom Edition. I probably won't rip stuff from custom maps, but I will be ripping from all of the default levels.
Great job! Smile
I added the campaign menu, general menu rips, the text entry menu, and general background rips.
Nice one! Big Grin
The gametype settings, regular settings, and multiplayer menus are all ripped. I think I've got all of the menus now.
Cool, nice one! Big Grin
Assault Rifle textures are up.
The Oddball and Energy Sword textures are up along with the unused Gravity Rifle. You can't really tell due to the size of the picture, but the Gravity Rifle's textures are a bit screwed up. I don't know why it wasn't finished, but the model looks pretty cool in my opinion.
Love the Oddball texture.