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Full Version: Recommendations for ripping sprites from MSU-1 SNES games
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Hey there, I have found a few older guides on here that give me a rough idea on how to rip sprites from the SNES, but these emulators I'm finding mention of that offer up a method to look at the RAM or sprite tiles end up not having an update for over a decade, meaning zero MSU-1 support. Is there something newer that happens fulfill what I would need? 

For the record, I am trying to assist someone with ripping sprites from a homebrew project, Super Mario Bros. CD, if that helps.
bsnes-rawpalettes is the way to go in terms of SNES ripping:
https://www.vg-resource.com/thread-43257.html