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Hoping someone can help with this.

dae files are required to have relative file paths for textures, but I'm struggling to figure out why my exported dae files have absolute file paths regardless if I click the Make Paths Relative setting in Blender? I get no such issues when exporting an obj. As a result of this the Model Checker Tool complains about the dae files and I don't want to wait months for them to be rejected.
Hello! That relative paths setting only applies to the blendfile, not the actual exported model. Not sure what's going on in terms of why the file paths are absolute though, since it always works fine for me.
Oh that makes sense, I assumed it would influence the exported files as well. Could the version of Blender I'm using be a part of it? I'm using 3.4.

Also since dae is human readable could the exported file be modified to use a relative path instead of looking in specific file locations?
Thank you for the help!