The VG Resource

Full Version: Question about Sprite transparency in Modern RPG Makers.
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
So the Spritesets from modern RPG Makers come with two kinds of transparencies in the PNG files.

The usual 100% for the unused space, but also 50% transparency for things like shadows.

How is that achieved, and how can I remove it and turn shadows for example back into solid black for easier editing?