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Full Version: [HELP!] Rip Shin-chan (Unity) Models
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I am trying to rip the models from the game "Shin-chan: me and the professor on summer vacation", the game was made with Unity so normally AssetStudio or UABE works, but it seems that the files are not in .Assets files but in .Bundle files which neither AssetStudio or UABE can open. I am not that smart enough to code or something so I was wondering if someone can help me to Rip the models or Explain me how to do it in a simple manner that I could understand. Thanks in Advance.