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Full Version: [RELEASE] GLideN64 Scene Ripper
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(01-30-2024, 04:43 PM)jenna1222 Wrote: [ -> ]How do I turn on Material View?

The icon to the right of the solid sphere in the little bar towards the right hand corner. It's highlighted in the following image.
I still don't see the environment color...
It's been over a year since the last release. I've managed to make a few improvements to the ripper, so until Luctaris comes back I guess I'll make an unofficial release to share with everybody.

[Image: b98e64f2-fdf1-47d2-be40-c9f270e70da2]

Changes

• Blender shaders emulate the N64 more closely.
• More correct texture mapping.
• Fog.
• Simplified import options.

To use it you'll need new versions of the ripping plugin and the import addon, a specific version of RMG, and Blender 3.5+. It is not compatible with existing .glr files, sorry.

Read the Tutorial for complete instructions.
when i use rmg, the Generate scene rip textures` option is not there, can you help me?
How did you do that?
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