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Full Version: Attempting to rip sprites from android game, live2d through unity
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Hey all, I got a bit ambitious and decided to try ripping some sprites from a mobile game, and it turns out they're live2d assets. I was able to open the folders with assetstudio, but I got a bit stuck after that point. Each live2d has a subfolder with an alphanumeric code that contains a __data and a __info file. Opening them with a hex editor shows that they're unity assets. Apparently you can unpack them and export them to a unity scene, but I haven't been able to figure out how. I tried exporting with assetstudio but nothing happened. Any ideas or help you guys have would be appreciated. The game is Twisted-Wonderland for reference.