The VG Resource

Full Version: Issue with missing colors in Unity games?
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Trying to rip the sprites from COGEN: Sword of Rewind (Switch version) and I notice some of the sprites appear in monochrome when they seen on AssetStudio and extracted, only enough this only affects to player and enemy sprites, the SFX sprites appear to be colorized, even within other monochrome

[Image: CYgWMUt.png][Image: qVPNLGI.png]
[Image: fUkznMT.png][Image: GsLY2ya.png]
[Image: dMWFcBU.png][Image: BtkZ6vo.png]
[Image: ZOnzZdT.png][Image: zoQp38S.png]

This problem is also present in the mobile (Android) version of Ace Attorney Investigations: Miles Edgeworth
[Image: lY1q3WJ.png]
[Image: tTWXdB5.png]

Clearly the color palette is stored as a different file, but any way to make it work on the actual sprites?