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Full Version: How to rip SFX from GameCube .bin files
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Sound ripping confuses me.

Also here's the .bin files for what i assume are the SFX
(07-14-2022, 03:30 PM)BugsBunny1938 Wrote: [ -> ]Sound ripping confuses me.

Also here's the .bin files for what i assume are the SFX

I don't think those files are the sound data - the developers were kind enough to tell us they're "link data", but they might be important for reading the actual sound files. Have a dig around and upload anything interesting from the data, they would probably have a larger file size than those .bin files
(07-15-2022, 03:17 PM)CreativelyNamedUser Wrote: [ -> ]
(07-14-2022, 03:30 PM)BugsBunny1938 Wrote: [ -> ]Sound ripping confuses me.

Also here's the .bin files for what i assume are the SFX

I don't think those files are the sound data - the developers were kind enough to tell us they're "link data", but they might be important for reading the actual sound files. Have a dig around and upload anything interesting from the data, they would probably have a larger file size than those .bin files

Larger files they indeed are, don't know how to send those.
If they're too large to upload here, upload some to Dropbox/Google Drive or similar, set them to public access, and paste the link as a reply