The VG Resource

Full Version: Pokemon Mystery Dungeon: Rescue Team DX Model Ripping Project
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7
Definitely glad to see the attention Pokémon Mystery Dungeon: Rescue Team DX has been getting. And nice job ripping all of the Pokémon!
Thanks, pretty much what to rip now is most of the buildings.
1/22/2022
[Image: image.png]
[Image: image.png]
[Image: image.png]
[Image: image.png]
[Image: image.png]
1/23/2022
On to the Rescue Team buildings that you start off with in the game.
This time there is some problems with a few of them thanks to the limitations of AssetStudio with UV mapping.
The Ground, Normal, and Fire bases look fine
[Image: image.png]
[Image: image.png]
[Image: image.png]

But the Water and Grass bases have incorrect UV mapping, in which results in this. (These two bases might be discarded and not be uploaded during this time)
[Image: image.png]
[Image: image.png]
1/23/2022
Now on to objects
Some apples
[Image: image.png]
Some stairs
[Image: image.png]
The Newspaper
[Image: image.png]
A Letter
[Image: image.png]

And a another Rescue Team Base building
It is the renovation building for when the Mankeys are rebuilding your base.
[Image: image.png]
1/25/2022
Not sure if these will be approved but, here's a part of a dungeon area.
[Image: image.png]

And a another object, this time it's the Kangaskhan Statue
[Image: image.png]
Sorry for the lack of rips for the game.
Being busy with things, ends up losing time to rip the assets.
Maybe I can try to rip some more buildings, but this time the Pokemon Square ones.
The Charmander, Charmeleon, and Charizard models has the fire on their tail separately. But I removed them when I exported them to a .dae as it detached and resized itself upon reimporting it for a screenshot. But at least it won't look off.
Will be ripping some more soon, but for the mean time. You may expect the models to be approved in March (In which is when the DX Remaster turns 2 years old, time goes by pretty fast)
I guess I will try and do renders for the models, wont be perfect but it will be alright.

2/8/2022
Render For Mewoth
[Image: Render-Big.png] [Image: Render-Icon.png]

Update: 26 renders are done so far, I will do the rest when I get home.
Alright this is where I show you the poly counts of the original Pokémon Super Mystery Dungeon Low-Poly Models to the ones in DX
Collection 1 = Super Mystery Dungeon
Collection 2 = Rescue Team DX
[Image: image.png]
Yep looks like the low-poly models are exactly like Super Mystery Dungeon's (In terms of the poly count) and just added High-Res textures to them.
2/10/2022
Likely for the rest of the renders, I will just do the model render instead of the Icon Render. (Also may re-render the Blaziken and Tyranitar renders since they don't look that good because my home computer isn't that powerful for HD 1080P renders that I usually render for the renders.)

Likely my renders will be replaced with entirely new renders by the admins.
2/10/2022
A ton of renders for the models are submitted to the model submissions, almost the first page of models so far. Like 50-60+
While ripping the dungeon areas and the insides of the Rescue Team Base, there is a lot of missing textures on them. So I won't be ripping those.
2/14/2022
Even more renders of the models are finished. Pretty much all of them now have a big render, now I need to rip some more of the buildings.
Pages: 1 2 3 4 5 6 7