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Full Version: Joining meshes to armature for PvZ GW2 rips
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Hey, so recently I managed to get PvZ GW2 on Origin and decided to have a go at ripping some models. The only problem is that the characters consist of multiple meshes and only one of them is actually controlled by an armature which makes posing them extremely tedious.
[Image: unknown.png]
[Image: unknown.png]
If there's a quick fix for this, feel free to let me know. Thanks