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Full Version: Trials of Mana / Seiken Densetsu 3 - Ripping all SNES Maps
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has any development occurred?
I plan to get back to it, but only villages and their interiors. I also want to do the tilesets like I did for Secret of Mana.
All right, no exteriors?
How did you do SOM tiles?
SomEdit for Secret of Mana, MapJester for Trials of Mana.

For the maps: I'll do interior and exterior sheets.
Any way that I can try to help^
Feel free to try whatever you want. I'm currently busy with Samus from Super Metroid.
back from scratch?
What do you mean?
As in you're ripping Samus sprite sheet from scratch?
Yes, I'm using a tool called SPARTA to display her frames.
(07-31-2022, 10:58 AM)BarackĀ Obama Wrote: [ -> ]Yes, I'm using a tool called SPARTA to display her frames.

And I can see you're doing an amazing job, the metroid clone work is absolutely incredible.
(07-29-2022, 05:48 AM)BarackĀ Obama Wrote: [ -> ]Feel free to try whatever you want. I'm currently busy with Samus from Super Metroid.

I'm sadly not making much progress at all, how is the metroid rip going? tackling trials of mana by the end of the year?

Having much better luck with some PC games hah, but someone already beat me to FF7R
Done with Metroid, also done with SMB3. Currently doing one last sheet for Yoshi's Island, then some Starfox and Trials of Mana.
oh that's a lot of stuff, lemme check. I'm gonna see if I can get up the FF7R stuff that isn't uploaded already.
Done with Yoshi's Island, but I forgot how janky and laggy Starfox is. Not really interested anymore, despite the ripping process just being palette hunting through the game.

I'm starting tilesets now.
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