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Full Version: Unable to revise my Custom Sprites
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Hello everyone!
So recently I have edited a sprite of mine that I posted here and wanted to revise it, but for some reason the edit option isn't available, and this is the case for all of my custom sprites, but if I want to revise a sheet under any other category, it lets me!
Is anyone else having this issue? and is there any way to fix it?
[Image: Screenshot-384.png]
The edit icon isn't there
[Image: Screenshot-385.png]
But on here, it is
I have the same issue Spikey-Valentine. I was able to put a new update on my first sheet. And after that the options dissapears. Maybe a rule about editing the data that we have missed to read ?
This is a side-effect of a recent fix implemented to resolve the speed issues plaguing the site for the last few months. Not terribly long ago, I added in a check on custom submissions that only allows the original user to revise them. This check was poorly-coded and was overloading the database server. So, for now, revisions to custom submissions are temporarily disabled. In the near future, I'll be implementing this check in a better way and from there, will re-enable revisions to custom submissions. In the meantime, you can either wait it out or post your revision here and a staff member can directly edit it in.
Thanks for the information Petie. Good to know and no problem ^^ : i will do that for a future revision.
So in the aim to avoid to post on the wrong section, where can I post a request about that on the forum here ? I want to update my two sheets about the possibility to use my sheet for modding.

EDIT : I do a request here in case of : https://www.vg-resource.com/thread-39071.html
This should now (hopefully) work again. Let me know if you still can't see the revise button or if you run into any errors actually submitting a revision.
I think there's still something wrong with it.
I tried to submit an update to my Gamepad Buttons (PS4) sheet, and it gave me an error that said:
"Error revising sheet."
Pretty sure I figured out what was wrong and just fixed it. Try again when you have a chance please!
It works now, thanks!