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Full Version: Ripping .sbsar files
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I'm trying to rip a Unity Game called Re-Volt 3, and while I've had success ripping the models, I'm struggling a bit to properly export, or at least visualize the textures for each model.

I'm using UABE to see what's inside of each unpacked .dat (in this case, the "materials" file of each car):

[Image: pic1.png]

Does anyone know how I could get/export these .sbsar files? Have you come across such texture format? If so, what program did you use? 

Highly appreciated some sort of feedback and nudge in the right direction! Wink