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Full Version: [Closed] Mink Carrot from One Piece Bounty Rush
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Hello everyone!

You see lads, currently I am on a quest to learn blender. My first project is to create a 3D character — Carrot from One Piece. (⁄ ⁄•⁄ω⁄•⁄ ⁄)

Sculpting is pretty hard and require many years of experience to master. Having that in mind, I've decided to go with poly modeling techniques using 2D images as a reference. Unfortunately, Carrots design in the anime is super inconsistent and there are no good sheets available on the internet — I went through all episodes featuring this character and I wasn't able to extract shots of her face that would be usable in viewport (front/side/top).

Recently I've discovered (mobile/android) game called One Piece Bounty Rush (unity). Upon further inspection it turned out that not long ago, devs have added Mink Carrot. I saw few gameplay videos and I believe that her model used as a reference would be a huge help - I do not have in plans to reuse ripped object. I just need something to look at.

Can anyone of you beautiful lads give me a hand? I am whilling to pay... if I can afford it - please, let me know how much would it cost.

Rig and bones are irrelevant. All I need is a .fbx or .obj file with textures. (´,,•ω•,,)♡
My request have been fulfilled. I am super happy! Consider this thread closed. („• ֊ •„)