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Full Version: Bugsnax Ripping?
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I learned a few minutes ago that the upcoming game Bugsnax is made using the Irrlicht Engine, which I've never heard of before. Is it possible to rip assets from this engine? If so, what tools do I need? 
UPDATE: I've found out that the game uses XML files for models, at least on PC. I've searched for a way to import or convert these files for use in Blender, but all I've found so far are dead ends. Any help would be greatly appreciated.