The VG Resource

Full Version: ::Superb Mario Bros Project
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38
It looks like you might want to work on lakitu a little bit more. IMO he's too small and not enough of his body is showing.
Hold onto enemy sprites for a little bit. They come faster than i edit can fully edit them.
Plus i'm gonna make a list on what sprites will go in on the first post.
(03-06-2009, 11:22 PM)Andrio Wrote: [ -> ]Hold onto enemy sprites for a little bit. They come faster than i edit can fully edit them.

lol too late

(03-06-2009, 05:41 PM)Z1ggyZ00 Wrote: [ -> ]Next up: Chain Chomp
Here ya go:
[Image: ChainChomp.png]

I tried my hand at chain chomp too
[Image: bowwow.png]
[Image: f_enemiesm_12bffae.png]
Green = Love it. In game.
Blue = Considering it. To be edited.
If your enemy isn't here, i don't think it really fits, sorry.
I tried reworking my old Koopa to be more like the one you said you liked. I also edited the Lakitu a bit. Hope this helps.

[Image: boo.png]
So, my jellyfish and bonefish are not in the game, what about my power ups?


Z1ggy , the cloud is usaually bigger that lakitu.
Heyy Andrio- the time has come for the Third Level's Sprite Sheet. ahaha. (Including that rands bunny outfit for M&L, lol.)
-- and for those who did attempt to help add to this game, but didn't quite make it, I'll still include you in the credits, but your names will be a little more greyed out than the rest. Tongue

-- DanKen, there is an error that I'm still not sure if I've fixed or not, because I don't know how to come across it; the glitch where you got caught on that box after bouncing off a big bullet bill? Hoow? x_XSweatdrop EDIT: Done it now, no worries. xD
Why aren't there any small sprites of M/L? You start out as large and die as large.
I guess I'll try to make them Tongue
[Image: boo.png]

Thwomps, in the traditional look, the traditional look with Superb style eyes, and SM64 style
Small Mario and Luigi
[Image: Smallmarioandluigi.png]
And I thought my Spiny and Buzzy Beetles would make it. Sad
The heck with it, I'll make a thwomp too.
[Image: 11ltw5h.png]

I tried my hand at Chain Chomp.

Edit: Added Lakitu and Dark start puff. (M&L3)
Thwomp:
[Image: thwomp.png]
What next?
Okay, It is time. Every sprite I made for Superb Mario Bros:
[Image: spiny.png]
[Image: Buzzybeetleandspikedbuzzybeetle.png]
[Image: Paragoomba.png]
[Image: Lakitu.png]
[Image: ChainChomp.png]
[Image: Smallmarioandluigi.png]
[Image: thwomp.png]
[Image: Blocks.png]
Original goomba, Mario, and Luigi by Hunter7
[Image: boo.png]

Minor update on my enemies. Made a thwimp to go with thwomp, as well as updated Koopas and Lakitu
I think these fit the no-shade/no-outline rule better.
[Image: Blocks.png]
And I added a ! block (which is the item block. ? blocks are for coins)/.
Only moving things have no shading. Stationary objects like block, pipes, backgrounds, and ground tiles can have shading.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38