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Full Version: Reimport a .prefab into his .dat (PC building simulator)
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So I've extracted "unnamed asset-resources.assets-302739.dat" from PC Building Simulator with Asset Bundle Extractor but only is editable in hex.
Then I've extacted all the game with uTinyRipper, obtaining editable I2Languages.prefab with text editor.
Now how I can reimport the modded file?
If I try build with Unity Engine I get error (with all commercial titles, I think this is normal), but I don't find any other solution.
Thanks