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Full Version: Trying to parse map data (navigation mesh) of an old 2003 MMORPG
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I am trying to build game server emulator for an old MMO called A3 Online. I am at a stage where I need to parse map mesh data to validate movement and spawn monsters. But I am not able to figure out how to parse. I am sharing a link which has a single map data (client and server side). If someone has seen these kind of files before and knows about it please share info!