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Full Version: Can't find graphic palettes for a GBA game
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I'm attempting to rip graphics from the GBA version of The Legend of Spyro: The Eternal Night. So far, I've got some good news and some bad news:

The good news is that the graphics for all of the game's sprites are stored uncompressed in the ROM (And I've learned a few keyboard shortcuts in Tile Molester that allows me to line them up properly for easier assembly). Big Grin

The bad news is that I can't seem to find the correct palettes for the sprites. Sad

Now I've looked up several methods to locate the palettes (including following a video tutorial on YouTube) but no matter how many times I try, I always end up getting the sprites' colors wrong. Shocked

So if any of you had tried to rip graphics from this game before, could you help figure out where the correct color palettes are located in the ROM? I already know where the sprites are, but not their colors.