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Full Version: Super Dragon Ball Heroes World Mission decompress help
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Actually, it's not that big of a problem, as some work with transparent textures may seem to solve it...
ill pay 10$ usd to whom ever ripps the ssj4 xeno goku model textured for me, I dont need it rigged.
(04-30-2019, 01:55 PM)emirh08 Wrote: [ -> ]ill pay 10$ usd to whom ever ripps the ssj4 xeno goku model textured for me, I dont need it rigged.

If I do it, you’ll pay me?
(05-05-2019, 12:19 PM)Yarnman Wrote: [ -> ]
(04-30-2019, 01:55 PM)emirh08 Wrote: [ -> ]ill pay 10$ usd to whom ever ripps the ssj4 xeno goku model textured for me, I dont need it rigged.

If I do it, you’ll pay me?

sure will Smile
I’ll write here as well so everyone may see it.
All Libxenoverse tools work for the Switch version as well, but there are two main differences:
1. The data files are more of a pain to extract, I don’t want to hack my Switch so I spent two days to find how could I extract all files.
2. Some textures appear as xtx (a Switch texture format which can be extracted via a Python script you can find on Google), some as DDS. However, those ones won’t work unless you’ll treat them with this program:
https://github.com/KillzXGaming/Switch-Toolbox/releases
Also, I found out that some characters that are exclusive for thye japanese release, such as God Broly right here.
[Image: gfCtDzL.png]
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