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Hi, i need help in calculating

how much does a game variety should provide in order to not be overwhelming while still being usefully varied enough?

As such as, 30 minute game/match should provide at least how much variety based on unit's lifetime and capacity?
Well, this should help.

The capability to save at anytime (so long nothing important is going on, of course) also helps with this, by the way.
(09-16-2018, 05:54 PM)Bobsican Wrote: [ -> ]Well, this should help.

The capability to save at anytime (so long nothing important is going on, of course) also helps with this, by the way.

um..that's trivial. relatively trivial to my Questions

but thanks.
Well, in that case, may you say more details about how the game is and how it´s meant to be played?