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Full Version: Retro64's unrleated models (Now with Gumball Eyes!)
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Update on Kaptain K. Rool, Here's the WIP!
[attachment=8678]
Here's the (almost) final render of Kaptain K. Rool!
[attachment=8679]
That looks great!
(08-27-2018, 03:16 PM)Ton Wrote: [ -> ]That looks great!
Thanks!
Here's the final render of the Sonic Cream Bar.
[attachment=8739]
WIP Render for a new model Dark Bowser (Mario Golf Style)
[attachment=8741]
New Model! 05ε Boshi. Yup it's Smash 64 styled so I thought I'd be clever Cute
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(10-28-2018, 05:38 PM)Retro64 Wrote: [ -> ]New Model! 05ε Boshi. Yup it's Smash 64 styled so I thought I'd be clever Cute
Here's the final render of Boshi! That little icon on the top left took way longer than it should have.
[attachment=8888]
Finally finished Diddy Kong (Mario Party 64 Style)
Here's the final render
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He's so cute!
I only discovered this thread just now and

Wow

I'm blown away by that K.Rool model you've done.
(11-09-2018, 07:13 PM)shadowman44 Wrote: [ -> ]I only discovered this thread just now and

Wow

I'm blown away by that K.Rool model you've done.
Thanks!
New Model Rambi! (Using DK64 model as a base)
On the stage of UV Mapping.
[attachment=9033]
The default UV mapping is a huge mess but it's a start!
Update on Rambi the UV Mapping, and cleaned up the model a bit, (For some reason an entire boundary loop on one leg would loop so I had to fill each Tri by hand).
Here's a wip Render.
[attachment=9034]
New model: Sonic (Le Mans 24 Style).
His design is so goofy it's great!
However the original model had him in a car with no legs or back spikes. So I added them....
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