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Full Version: South Park: The Fractured But Whole (.mmb)
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So the format itself is apparently a semi-common one and has been featured in several games already, however there's a bit of difference in this one that makes it impossible to load with the given tools that already exist for the format. Here I've included the most common method, a noesis script, and a sample file with it's associated files. I was hoping someone could take a look and help me extract the model (and textures) from the mmb files of this game so I can make renders.
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