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Full Version: Converting Brutal Legend Mesh files
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I was able to track down the character mesh models for Brutal Legend, however, I couldn't find a way to actually convert them into a usable format.

Since BL runs on the Buddah Engine, I looked for tools that might be able to convert it. All I could find was 3D Object Converter, which could not read the model format. Does anyone have any idea on how to rip models from this game? I've found the Mesh files, MeshSet files, Rig files, and Materials for certain characters, but no feasible way to convert them.
I used that to extract the mesh and other files, but I can't find a single way to properly convert the mesh files to a common format (i.e. FBX, OBJ, DAE, etc).